Thread: KJ’s Unity 4E Extension Emporium
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January 21st, 2021, 01:47 #11
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January 24th, 2021, 18:58 #12
- Join Date
- Jan 2021
- Posts
- 4
I'm using all of these. I can't wait to get started actually PLAYING.
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January 28th, 2021, 00:25 #13
Absolute Amazing!
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January 31st, 2021, 09:55 #14
WOW! Sensational stuff kevininrussia!!
Thank you for sharing this treasure Trove
Thanks mate...
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March 26th, 2021, 17:12 #15
- Join Date
- Jan 2010
- Posts
- 11
This is awesome, I'm definitely gonna use some of these! Thanks a bunch for putting this together!
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May 21st, 2021, 13:45 #16
- Join Date
- Jan 2017
- Posts
- 6
Awesome work
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June 15th, 2021, 20:42 #17
- Join Date
- Jul 2019
- Posts
- 7
Hey Kevin, do you know if this addon is 4e compatible, or do you have any desire to make it compatible?
https://www.fantasygrounds.com/forum...cs-characters)
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June 15th, 2021, 21:20 #18
I looked at this extension a while ago. It would be a lot of work to port it as its tied into the 5e item/character/npc windows.
I did find something similar which works with 4E that I use for items (paid extension).
https://forge.fantasygrounds.com/shop/items/158/view
It works well and works with NPC's if you have the Map Parcel extension
https://forge.fantasygrounds.com/shop/items/157/view
For example:
Create a custom effect "Amulet of Protection +2; FORT: 2; REF: 2; WILL: 2"
In game your player finds an Amulet of Protection +2
When player equips the item the effect "Amulet of Protection +2; FORT: 2; REF: 2; WILL: 2" is automatically added to the Combat Tracker.
Map Parcel adds an Inventory Tab to NPC's so you can add Amulet of Protection +2 to the NPC and they will get the benefit of that magical item. If the players kill the NPC, a loot parcel icon is dropped on the map containing that NPC's inventory which the players can loot.
Last edited by kevininrussia; September 12th, 2021 at 18:48.
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June 16th, 2021, 01:56 #19
- Join Date
- Jul 2019
- Posts
- 7
That's great info, thanks!
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July 7th, 2021, 13:33 #20
- Join Date
- Jan 2017
- Posts
- 5
Question about the 4E Power Card Truncated extension. I loaded this extension and in the Module power definitions, it has the great truncated table. When I drag that power onto the character sheet it transforms back to the spaced-out text missing the table. Is there a way to keep the formatted, truncated table on the character sheet?
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