Thread: Bane effect code for Human
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January 16th, 2021, 19:02 #1
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- May 2020
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- dunstable
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Bane effect code for Human
hi i created this for construct bane.
Con Bane; IFT: TYPE(construct); ATK:+2;DMG: 2d6 and it works fine....
so for human bane i thought....
human bane;IFT:TYPE(Humanoid(human)):ATK:7;DMG:2d6+2 I've tried just human. Human........i cant get this to work.
and have not even got into the half human races yet.
anyone ?
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January 16th, 2021, 19:11 #2
After TYPE it will accept 'humanoid' or 'human' but not humanoid(human). See the list of acceptable races in the wiki. https://fantasygroundsunity.atlassia...d+3.5E+Effects
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January 16th, 2021, 19:11 #3
.
semicolon, not colon in one spot, after "(human)".
once fixed, prob just "human" would work.
Human-Bane; IFT:TYPE(human); ATK: 7; DMG: 2d6+2;-----
roll dice. it builds character.
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January 16th, 2021, 22:05 #4
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- May 2020
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- dunstable
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you are correct. i stared at this for hours and did not spot. thank you.....
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