Thread: Coin Flip Extension for CoreRPG
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October 29th, 2021, 23:39 #11
Are these two players on the same FG build?
check Chat when they connect to your server.
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October 31st, 2021, 15:52 #12
Hello SmackDaddy, going to need some more information. As damned stated, do the two players having issues on the same FG build. Please note that I have only every test/used the extension on FGU.
If you do the /console command, you will see the Compile Logs button. The logs of two players and yourself, would be very valuable to see what if any differences there might be causing the problem.
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November 3rd, 2021, 17:44 #13
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November 6th, 2021, 00:38 #14
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I have the dm logs and the logs of one of the players where every time they try and do the coin flip, it produces and error (every time) and no result ever shows in the chat. As the DM I don't see (or get) the error. Let me know if there's anything further you need.
fgu_logs_20211105 player.zip
fgu_logs_20211105 - dm.zip
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November 14th, 2021, 03:43 #15
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November 14th, 2021, 22:46 #16
I am looking at the logs currently. Currently dealing with an emergency for a client at work. Hope that I will have free time next weekend to go in depth.
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November 15th, 2021, 04:54 #17
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November 22nd, 2021, 22:19 #18
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November 24th, 2021, 16:56 #19
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December 27th, 2021, 21:46 #20
Hello SmackDaddy,
Sorry about delay. Had been rebuilding three computers. Long story.
Anyway, I have been through your logs, and I am still unsure what could be causing your issue. However, I did notice that I have some code that the deprecated actor manager calls. So, I have updated all the version of Coin Flip.
Now, it will be a while before the latest version goes live on the Forge. A couple of days tops. Also, I do not think it will solve your issue, but your never know. Might suggest that your players with the problem check their extensions and remove it, then let the updated version be installed.
Anyway, let me know if the problem remains. If it is still there, then I will try to enlist from help of other users of the Ruleset Wizard. That is what I used to help code the extension.
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