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  1. #1

    Join Date
    Jun 2019
    Location
    GTA - Ontario, Canada
    Posts
    22

    Script Error: scripts/manager_portal2

    Hi there and Happy New Year!!

    I search the forums and could not find someone else who has had the same error message, so I am reaching out to ask the experts what this message may entail.

    I am currently making my own 5E campaign within fantasy Grounds classic.

    I am making encounters with with the Monster Manual, Volo's Guide, Mordenkainen, etc. open for my NPCs in the campaign.
    I have downloaded and added the grids for my battle map then placed the NPCs to the map.

    After I have added the NPCs to the battle map and then close the new encounter window I get this error:

    Script Error: [string"script/manager_portal2.lua"]:230: attempt to index local 'fndNode' [a nil value].

    Does anyone have an idea what this may be?

    I am running other campaigns within Fantasy Grounds with the same extensions loaded and I never get this error. I have also recently, this morning, updated my Fantasy Grounds.

    Thanks in advance for your help!

  2. #2
    As with any errors, turn off your extensions and try to replicate the error again. The error presented does list a file that isn't in the core 5e ruleset. It looks like an extension issue.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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  3. #3
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,361
    Welcome to the FG forums.

    The script file referenced in the the error (script/manager_portal2.lua) is not a standard file. Therefore, this error appears to be caused by an extension. Unfortunately, I'm not familiar with the file so not sure which extension it comes from.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #4

    Join Date
    Jun 2019
    Location
    GTA - Ontario, Canada
    Posts
    22
    Thank you Superteddy,

    So were you able to determine what the file was by the Script manager reference? In this case Portals2? Portals 2 is an extension I do have on, so I will try this.. It does work for my other campaigns, but maybe I need to turn it "on" within this campaign.

    I will try both and let you know!

    Thanks for the quick response.

  5. #5

    Join Date
    Jun 2019
    Location
    GTA - Ontario, Canada
    Posts
    22
    Thank you both Superteddy and Trenloe.

    You were correct. It was the Portals extension that I had 'Checked' to include for this campaign.

    As I mentioned to you both in my earlier response, I am using the Portals extension in other campaigns and it works there. For the time being however, I do not need the portals extension in this one, so I have not included it and now everything works better. I now also know how to read and understand these errors better when they do come up.

    Thanks guys!

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