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December 15th, 2020, 20:24 #11
As an Idea, and I've seen people doing this on another plaform is not only setting up a platform for donations, but I've seen some people going for Patreons to sell extensions on another VTT. And I'll be honest with you, I completely agree with people being able to sell their code within a platform, but I noticed that not only me but many people prefer not to feel enforced to pay, so we just spend the most when something is given for free first. I've spent way more money on games that are free than paid ones in my life. There are some developers here that have done so much for the community that I always feel like buying them a coffee.
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December 15th, 2020, 20:26 #12
I personally only use a couple of extensions, and they mainly just change the look of Fantasy Grounds. That being said, there are some crazy good extensions available here in the forums, and this will be a great way of letting others find them quicker/easier.
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December 15th, 2020, 21:30 #13
- Join Date
- Nov 2019
- Posts
- 4
This community member thinks it is a great idea. Hopefully when implemented any previously bought dmg's ext will carry over without a second purchase. :-)
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December 15th, 2020, 22:25 #14
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,412
A reveal most likely means Doug leaking pics like he did for the lighting we're working on. I will confirm that we have one of our developers working on this almost full-time.
To start with, we will most likely only be supporting "free" extensions. The idea is that we will work all the kinks in providing a UI for users to manage their community forge "subscriptions", as well as the infrastructure in the updater to deliver all those subscriptions. Once we have that under control, we plan to move forward with a monetization system to allow community content authors to sell content access; as well as accept donations (and maybe even patronage subscriptions eventually).
Regards,
JPG
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December 15th, 2020, 22:32 #15Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
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December 15th, 2020, 22:34 #16
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,412
We're working as fast as we can; but we can't afford to put more than one senior developer on it with the size of our company and the fact that we're also working on vision/lighting in tandem.
Regards,
JPG
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December 15th, 2020, 23:12 #17Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
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December 15th, 2020, 23:41 #18
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,412
Yeah, we heard some rumblings about this situation about a week before it happened; and had just started talking about moving priorities to address. We were a little shocked that the trigger was pulled so fast; so we've been trying to focus on re-prioritizing to get a solution,
Since the user subscription and the update system is a requirement to do the rest, that makes a good phase 1 release.
Regards,
JPG
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December 16th, 2020, 02:22 #19If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 16th, 2020, 04:45 #20
High Templar
- Join Date
- Jul 2012
- Posts
- 181
I don't care where they are, I just want them to auto-update.
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