Thread: FGu - High CPU Usage
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November 29th, 2020, 21:50 #1
FGu - High CPU Usage
System:
OS: Windows 10 Pro 1909 18363.1198
CPU: i7-7700K @ 4.66ghz
RAM: 32GB 3000MHz
GPU: NVidia 1080 ti
Behaviour;
FantasyGrounds.Exe uses 20-50% of CPU in the main menu.
Expected Behaviour
FantasyGrounds.Exe uses 0-5% of CPU in the main menu as installed on another computer.
Solutions attempted;
Complete reinstall Fantasy Grounds Unity
Removal of log/db files
Without DMsGuild Modules
Without DMsGuild Extensions
FGU CPU Usage-1.jpg
What else can I try to reduce the CPU usage of FGUWELCOME TO THE EXPEDITION TO SLEEPER ISLAND
Sleeper Island is a 5th edition Dungeons & Dragons community set on the unexplored continent.
Players of all different levels of experience, age, and nationality are welcome. Experience in Fantasy Grounds or Play by Post are helpful, but not necessary.
Join missions with new and familiar faces to uncover the mysteries still unfound in the perilous wilderness of Sleeper Island!
https://sleeperisland.eu
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November 29th, 2020, 22:26 #2
- Join Date
- Apr 2019
- Posts
- 291
Type in chat channel. /VSYNC 2
There are threads on this. My laptop benefits greatly with ‘/VSYNC 2’ (30 frames/second).
As DM/Server I want my CPU/GPU serving out a good PC/Client experience over my dice look and feel.Last edited by EllivasKram; November 29th, 2020 at 23:52. Reason: Typos
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November 29th, 2020, 22:28 #3
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November 29th, 2020, 22:29 #4
- Join Date
- Apr 2019
- Posts
- 291
Not in my experience. Once set it the same in every load.
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November 29th, 2020, 22:31 #5
- Join Date
- Apr 2019
- Posts
- 291
Oh and if your players are like mine. They will be running some rubbish hardware. They can use ‘/VSYNC 2’ too.
Last edited by EllivasKram; November 29th, 2020 at 23:52.
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November 30th, 2020, 08:43 #6
Changed NVidia Settings Virtual Sync to "Use the 3D application default" to resolve this issue after seeing the comment from EllivasKram about /VSYNC 2
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November 30th, 2020, 09:42 #7
So I'm assuming that whatever they're doing on their end affects performance on the GMs end. That makes sense.
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February 5th, 2021, 09:39 #8
"Changed NVidia Settings Virtual Sync to "Use the 3D application default" to resolve this issue"
Brought my FGU CPU usage from a near constant 30-50% to under 10% on average, thank you!Extension writer, FGU Backer, Ultimate License holder.
5E Enhancer (development and support on hold for now)
Combat Enhancer 5E Classic (no longer officially supported, community support only)
ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.
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February 5th, 2021, 12:01 #9
Can someone explain wat vsync 1, 2, 3 and 4 do?
We experience these problems when we play:
hight cpu usage - stalling stuttering ...
slow token movement (locked)
a player with a slow pc, who experiences lots of lag
Will vsync work and what is best performancewise? 1,2,3 or 4?
What else should I do/check?
My specs:
Intel Core i7-8750H 2.2GHz w/ turboboost up to 4.1 GHz
NVIDIA GeForce GTX 105 w/ 4 GB vram
16 GB DDR4 Memory
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February 5th, 2021, 12:07 #10
vsynch 0 will take your system's value for fps, vsynch X (X unequal to 0) will force FGU to use 60/X fps
My extensions for 3.5e and Pathfinder
Bug reports please here
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