FG Spreadshirt Swag
  1. #1

    Random or improvised encounters

    Any suggestions on how to manage random encounters or improvised encounters when using official adventure from a Piazo to not make it obvious that the encounter is not part of the adventure? Which maps to use? How to prepare or how to quickly create a set of adversaries that are of the right difficulty level.

  2. #2

    .
    when you say "official adventure," i will make the assumption you mean adventure paths.

    toward the back of every book within an ap, there is an encounter table based on % roll. all encounters have c.l. listed.

    if you are not talking about adventure paths, i think for little efforts and if you're not picky, those can be a good resource for quick random/improvised encounters. i don't think they really make hard references as being part of the adventure although a few might have creatures that appear in that particular book.

    i'm sure there's prob also a table in the gm rulebook if i recall correctly, or you can find a number of tools online to generate encounters, but again these ap tables are great: minimum efforts and keep your game moving along.

    in terms of maps, there are tons online that you can download and re-purpose. i tend to use generic ones that fit the encounter's theme: e.g. simple forest, town center, swamp, tavern, etc. if you don't make a production of it, it won't be :-)

    keep in mind these are disposable -- as name suggests, "random" and "improvised" -- i even reuse maps in a session if needed; players don't care once they're in the thick of battle X-D

    hope that was useful insight :-)
    -----
    roll dice. it builds character.

  3. #3
    Thanks @tahl_liadon. And yes; "official adventure" equals adventure paths.

  4. #4
    One thing I found with the Adventure Path random encounters was that the table didn't have links for the monsters/npcs. Therefore I had to get the Bestiarys to be able to use the random encounters.

  5. #5
    Quote Originally Posted by DCrumb View Post
    ...table didn't have links for the monsters/npcs...
    .
    i don't know about how it's set up if you purchased a pre-made module.

    it takes a bit of preparation if you do your own.
    .

    Attached Images Attached Images
    -----
    roll dice. it builds character.

  6. #6
    This is from Mummy's Mask. Note that only the ones from the module have accessibility icons.
    Wati-random.jpg

  7. #7
    .
    the way i have mine set up, you can create an encounter right away, and it won't need any bestiary modules open... i.e. the setup in your image, i believe, monsters stats won't show unless required bestiaries are loaded.
    -----
    roll dice. it builds character.

  8. #8
    That is with the Bestiaries loaded. The module doesn't have the links written into the table.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
STAR TREK 2d20

Log in

Log in