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January 18th, 2023, 22:58 #731
Can you try the 7.3 build, this has update merges from coreRPG which sources the function you have an error with. ( So fingers crossed it should sort you out.. )
If you still have issue, please try a clean campaign with just spell tokens extension enabled.. To make sure its not an interaction with other extensions. If you still have issues can you give more details, like is it every spell token, or just from players ( on client/host ) or just host npc spell tokens etc ?
( Is it on a custom map, what mode is the map in ? could it have been in edit mode etc ? )
Thanks, PeteForge Profile
DMsGuild Profile
Forge Modules: B9's Steel Defender.
Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
DMsGuild Extensions: Advanced Weapon Damage, Advanced Spell Damage, Aspect Of The Bear, Spell Long Rest For NPC, Spell Domain.
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January 19th, 2023, 06:37 #732
- Join Date
- Oct 2020
- Posts
- 278
I will check what version I have enabled.
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January 20th, 2023, 13:48 #733
I was getting the same errors both client and host using 7.2. Adding encounters to the CT/Map
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January 20th, 2023, 14:12 #734
- Join Date
- Oct 2020
- Posts
- 278
I tested the 7.3 build earlier and its working fine now.
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January 21st, 2023, 21:17 #735Forge Profile
DMsGuild Profile
Forge Modules: B9's Steel Defender.
Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
DMsGuild Extensions: Advanced Weapon Damage, Advanced Spell Damage, Aspect Of The Bear, Spell Long Rest For NPC, Spell Domain.
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January 27th, 2023, 16:30 #736
- Join Date
- Jul 2022
- Posts
- 56
I've been loving the B9 Spell Token extension. It's been working great for months. Bullet-proof, in fact. (I have had so much fun with it, I make Spell Tokens for everything--even things that aren't strictly spells, like Barbarian Rage.)
However, in the past day or so (and during last night's game), the Spell Tokens aren't connecting to the Token onto which they are dropped like they used to. Usually, I drop a Spell Token on top of a PC/NPC token and it sort of clicks/connects to it, and when I move the PC/NPC token, the Spell Token goes with it.
Now it isn't doing that. I have turned off the extension I thought might be causing the problem--Natural Selection. And I even turned off ***. GM, just to be safe. Nothing else seems to have changed in my game from when the Spell Tokens were working and now, when they aren't.
Any suggestions where to look for a solution? Thanks for the great extension!
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January 27th, 2023, 17:41 #737
I'll try and do some testing over the weekend, and see what has changed in the ruleset to break this. ( I had also noticed that NPC spell tokens no longer 'targeted' off the spell token radical menu.. ) So I guess something 'looking up' the NPC/PC has probably been changed and the old way to look up has been removed....
-peteForge Profile
DMsGuild Profile
Forge Modules: B9's Steel Defender.
Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
DMsGuild Extensions: Advanced Weapon Damage, Advanced Spell Damage, Aspect Of The Bear, Spell Long Rest For NPC, Spell Domain.
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January 27th, 2023, 18:04 #738-MrDDT
Discord @mrddt
Really click this link and vote for your FGU wishes, more votes is more likely to get done and get what you want done.
http://fgapp.idea.informer.com/
Vote For Idea to Default Modules to GM Only
Vote For Idea to Give GM More Hotkey Options
Vote For Idea to Disable Dice Animations
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January 27th, 2023, 18:45 #739
- Join Date
- Jul 2022
- Posts
- 56
Reply From bratch9 - "I'll try and do some testing over the weekend, and see what has changed in the ruleset to break this. ( I had also noticed that NPC spell tokens no longer 'targeted' off the spell token radical menu.. ) So I guess something 'looking up' the NPC/PC has probably been changed and the old way to look up has been removed...."
-pete
Thanks for confirming the issue and looking into it. The extension worked so well, I figured it had to be something changed in the FGU source.Last edited by Gawain the Great; January 29th, 2023 at 18:45.
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January 30th, 2023, 14:02 #740
Your extension doesn't play well with the Decked Out extension.
The Decked Out extension gives players cards (bridge, hero point, etc.) and you can drag these cards onto an image.
2023-01-29 09_17_58-Fantasy Grounds.png
But when your extension is enabled I can only create pins.
2023-01-29 09_00_53-Fantasy Grounds.png
I have informed the creator of the Decked out extension as well.“Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.”
Terry Pratchett [RIP] - Jingo
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