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  1. #1021
    I was on TEST and found that spell tokens is blocking the grabbing and moving of tokens on the map in 2.5D mode. I thought I would pass it along.

  2. #1022
    Quote Originally Posted by nephranka View Post
    I was on TEST and found that spell tokens is blocking the grabbing and moving of tokens on the map in 2.5D mode. I thought I would pass it along.
    This is expected, I suspect it will break a lot in 2.5d mode... also would be nice to have a 'camera aligned' spell effect to go with on the planar ground token. But as I dont look after the effect graphics I can not do that. Its also still early days on the 2.5D, in the video they released they had loads of issues adjusting the 'height' of a token, as it changed the height and moved the token away from the 'cursor' selection and so you had to chase the token around as it moved !! I'm sure they will add some 'stick' and maybe forced mouse pointer move to try and keep it aligned etc...

    I also think its not due for many week, so many things can/will change before its release.

    We probably need a realistic serious change to go with this change, as I'm sure keeping the tokens sorting order/selection probably also breaks has issues to deal with etc..

    At the moment, I've been playing with getting a token 'mask' into the system to bring back per-pixel token selection on the normal top-down view. ( But getting the data in is a pain due to limited access to file formats the FG will deal with inside lua !! )

    -pete
    Forge Profile
    DMsGuild Profile

    Forge Modules: B9's Steel Defender.
    Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
    DMsGuild Extensions: Advanced Weapon Damage, Advanced Spell Damage, Aspect Of The Bear, Spell Long Rest For NPC, Spell Domain.

  3. #1023
    B9.png
    I just bought this extension. The only options I have are import and export xml. The video I watched had an "Add Item" button as well. What am I missing? I do have B9 - Common Core installed.
    Last edited by JadedGamer; February 29th, 2024 at 20:10.

  4. #1024
    Go back to the very first posting in this thread, grab the appropriate .xml, and import it. If you want to add an item manually, right click.
    Last edited by swbuza; February 29th, 2024 at 21:02.


    Classic & Unity Ultimate License Holder


  5. #1025
    Quote Originally Posted by JadedGamer View Post
    B9.png
    I just bought this extension. The only options I have are import and export xml. The video I watched had an "Add Item" button as well. What am I missing? I do have B9 - Common Core installed.

    If you 'right click' on the 'list' area you get a 'create item' button in the bottom radial. This is standard for most window lists in FGU, you also get a 'delete item' if you right click on a specific line.. Or you can use the 'edit' button on the bottom right of the window to enable the standard list 'delete' line little circle you double click on to remove. This should match with basically any window list control across FG and each ruleset.

    create.JPG

    -pete
    Forge Profile
    DMsGuild Profile

    Forge Modules: B9's Steel Defender.
    Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
    DMsGuild Extensions: Advanced Weapon Damage, Advanced Spell Damage, Aspect Of The Bear, Spell Long Rest For NPC, Spell Domain.

  6. #1026
    Thank you, this is what I was missing.

  7. #1027
    "Go back to the very first posting in this thread, grab the appropriate .xml, and import it. If you want to add an item manually, right click."

    Thank you, this is what I was missing.

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