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January 11th, 2021, 18:27 #21
hey bmos - I just downloaded V1.4 but I am still getting the nill error.
Script Error: [string "scripts/upgradespells.lua"]:93: attempt to index a nil value
I'm downloading the latest version from this URL - https://github.com/bmos/FG-PFRPG-Upg...eases/tag/v1.4
The image shows the effect that is on the NPC.
Attachment 42789
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January 11th, 2021, 19:12 #22
I've been battling that issue for a while now and honestly have no idea why it's coming up (I have had reports from multiple people but have not been able to recreate it personally).
Are you using Unity or Classic? Also your attachment isn't working.
Can you try this v1.5-beta.1? EDIT: removed. see official release here.Last edited by bmos; January 11th, 2021 at 21:17.
bmos' extensions
he/them | Discord: bmos#3396
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January 11th, 2021, 20:15 #23
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January 11th, 2021, 21:14 #24bmos' extensions
he/them | Discord: bmos#3396
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January 17th, 2021, 05:14 #25
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January 17th, 2021, 17:34 #26
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someone mentioned this extension and i checked it out... this is great! thx
this will definitely be helpful to at least populate spells and spell-like abilities effects onto creatures/npcs.
as mentioned in your original post #1, i had another initiative to create non-spell effects (e.g. poisons, abilities, feats, etc).
people have reached out for the xml file that i'm continually appending. looking forward to future release to include this!
i will point to this thread from my thread to help gms out there with this time-saving tool!-----
roll dice. it builds character.
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January 18th, 2021, 21:00 #27bmos' extensions
he/them | Discord: bmos#3396
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January 21st, 2021, 21:07 #28
- Join Date
- Mar 2016
- Location
- Bergen
- Posts
- 312
I have an issue with small and large letters now. For example the Pathfinder NPC codes which I have bought have the spells in small letters, and also a dc in paranthese if they have something that increase their save. For example the npc codes has a sorcerer with spells:
reduce person (dc 17)
magic missile
This extension does not recognize that these spells are the same as:
Reduce Person [Y]
Magic Missile [Y]
from the spellbook.
Is it possible to not differentiate on large and small letters, and to also ignore if the spell has a (dc xx) in the name?
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January 21st, 2021, 21:30 #29bmos' extensions
he/them | Discord: bmos#3396
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February 15th, 2021, 17:33 #30
Updated to support drag/drop NPC action replacement rather than just via encounters.
Should also be much more future-proof.
Download: v1.6bmos' extensions
he/them | Discord: bmos#3396
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