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November 14th, 2020, 00:16 #1
PFRPG Upgrade NPC Actions Extension
v1.6+ IS COMPATIBILE WITH THE FEB 16TH UPDATE.
This extension replaces NPC spell effects with those from PFRPG - Spellbook. This happens automatically when you click the 'add encounter' button.
Extension Homepage and Readme
Download
License Information
Bug Tracker and Suggestions
To avoid my threads taking over the PF1e subforum, I publish most updates in my combo thread (with only major updates in this individual thread which is primarily for discussion and bug reports).
Future plans:
Adding automation for NPC feats/abilities like Power Attack, Breath Weapons, Etc. Will probably use tahl_liadon's recurring effects: monsters and (n)pc abilities for creating these abilities.
Last edited by bmos; March 4th, 2021 at 00:07.
bmos' pathfinder 1e extensions
he/him | Discord Tag: wil.thieme#3396
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November 14th, 2020, 00:28 #2
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November 14th, 2020, 00:30 #3
You're spot on.
Because the actions are usually created by the (woefully inadequate) parser, the PFRPG - Spellbook module includes pre-defined actions.
This makes leveling up characters a breeze, but requires you to manually re-add all NPC spells if you want to replicate that polished experience.
I copy actions of the type "effect" from the spell in the module to the same spell on the NPC after deleting any actions of the type "effect" that the parser has created. This makes prep a lot easier for automation-focused GMs
I have marked the small amount of code that I added with "-- bmos replacing spell effects"Last edited by bmos; November 14th, 2020 at 00:44.
bmos' pathfinder 1e extensions
he/him | Discord Tag: wil.thieme#3396
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November 14th, 2020, 00:49 #4
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November 14th, 2020, 15:55 #5
- Join Date
- Oct 2019
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- Hong Kong
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This saves a lot of time for prepping encounters!
Things like this should be built in... ;-)
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November 14th, 2020, 16:04 #6bmos' pathfinder 1e extensions
he/him | Discord Tag: wil.thieme#3396
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November 26th, 2020, 14:04 #7
Upgrade NPC Actions v1.1
Now brings over all actions (except saves if saves already exist).
Better spell name detection
A fix for NPCs without spellsets causing script errorbmos' pathfinder 1e extensions
he/him | Discord Tag: wil.thieme#3396
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November 28th, 2020, 19:40 #8
Coming soon to an effects library near you, tooltips!:
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This doesn't have anything to do with the rest of this extension, but it seemed like the most fitting place for it (I didn't really want to make another extension just for that...)
EDIT: Upgrade NPC Actions v1.2 is now available with this helpful little featureLast edited by bmos; November 29th, 2020 at 03:45.
bmos' pathfinder 1e extensions
he/him | Discord Tag: wil.thieme#3396
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November 30th, 2020, 07:38 #9
- Join Date
- Jun 2018
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Does this is compatible with 5e or it is exclusive for the mentioned settings?
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November 30th, 2020, 12:35 #10bmos' pathfinder 1e extensions
he/him | Discord Tag: wil.thieme#3396
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