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  1. #1

    Adding a bonus to Perception

    If I add the Effect "SKILL: +2" all skills get a +2, except for Perception, which I assume is because technically Perception isnt a skill (this is on a NPC I haven't tested for a PC)

    So Is there a way to pop a +2 onto perception as an effect?
    Last edited by Willot; November 10th, 2020 at 23:07.
    "When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."

  2. #2
    Technically it IS a skill, isn't it? Just on NPCs you're using it for initiative most of the time.

    Have you added Perception to the "skills" box and tried it? perception.png

    IDK if I'm right, just spitballing.

  3. #3
    Nah I did try that didnt make a difference.

    If ya look in the core rule book under Skill Descriptions you will find Perception isnt listed. So if there is anything that's says it applies to skill checks, it never applies to Perception.

    Its only done in FG as a skill cause it pretty much works the same way and it was a quick and dirty way of having without having to separate it out in to it's own thing.

    Occurs to me I should see if any other creatures have a special bonus to perception and I can check how it was done in the bestiary.

    EDIT:Found it ! It does have a separate thing PERC:
    Last edited by Willot; November 11th, 2020 at 00:53.
    "When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."

  4. #4
    Trenloe's Avatar
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    Yep, perception is not technically a skill and so the SKILL effect doesn't modify Perception checks - as noted in the Wiki.
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  5. #5
    When one of my players ended up with Goggles of night. I gave him the following effect. PERC: 1 item; INIT: -1

    This way he can get the bonus to perception without affecting his initiative.

  6. #6
    Quote Originally Posted by Darkrite View Post
    When one of my players ended up with Goggles of night. I gave him the following effect. PERC: 1 item; INIT: -1

    This way he can get the bonus to perception without affecting his initiative.
    That's clever, good idea.
    I will appropriate it. :-)
    “Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.”

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