DICE PACKS BUNDLE
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  1. #91
    Here you go, my friends! It's finally available! -> https://www.fantasygrounds.com/store...hp?id=CHA23153

  2. #92
    HOLY CRAP!!!!!!!!!!!!!!!!!!!!!!!!!!!! IT'S HERE IT'S HERE IT'S HERE IT'S HERE IT'S HERE!!!!!!!!!!!!!!!!!!!!!!!!!!! Thank you, @MadBeardMan and all of the Fantasy Grounds devs and QAs that made this possible!!!! What a huge undertaking, but WHAT A HUGE PAYOFF!!!

    THANK YOU!!!!!!!!!!!

  3. #93
    Boom, bought it! Thank you guys, this is an amazing achievement to get this beast in FG.

  4. #94
    Surely one of the most, if not the most impressive work for FGU. If you click on the option "use pulp cthulhu rules" the NPCs stats are seamlessly modified for Pulp rules! The Reference Manual is just perfect, with clickable images, encounters, tomes, items... Thanks a lot @MadBeadMan for this awesome work.

  5. #95
    I really hope Fantasy Grounds don't drop the ball on this and actually give CoC a bit of love on YouTube. Showcase the ruleset and show people just how amazing this module is and the staggering amount of content you get. Having all the Encounters pre-built and being able to use the new reference builder to help you document your campaign as you go.

  6. #96
    Quote Originally Posted by Egheal View Post
    Surely one of the most, if not the most impressive work for FGU. If you click on the option "use pulp cthulhu rules" the NPCs stats are seamlessly modified for Pulp rules! The Reference Manual is just perfect, with clickable images, encounters, tomes, items... Thanks a lot @MadBeadMan for this awesome work.
    I think @MadBeadMan can stake a claim to the top two most impressive works for FG, with the other being Pirates of Drinax for Traveller.

  7. #97
    Outstanding! Thanks to @MadBeardMan for the wonderful work!

  8. #98
    Quote Originally Posted by RaggleG View Post
    I think @MadBeadMan can stake a claim to the top two most impressive works for FG, with the other being Pirates of Drinax for Traveller.
    Hi RaggleG,

    What a lovely thing to say!

    There's a load more stuff coming over the next few months. I'm not going to touch another CoC product for a while (I've got a Cold Fire Within at the moment), but I hope Beyond the Mountains of Madness becomes available. My focus at the moment is to get RuneQuest out.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  9. #99
    Hi All,

    Based on feedback across all the various realms I'm going to update the MoN product (hopefully for next Tuesday) with:

    1. Add Portraits to the 'Appear' Tab on the NPC sheets.
    2. Add in a new module with High-Res handouts. This will be in it's own module (like the Pre-Gens), and so if your players can't read the hand-written text, you can share with them the bigger (but slower to load) handout. The links inside the Ref Manual and Story Entries will NOT be updated to these.
    3. Remove unwanted images, and look at renaming oddly named ones.
    4. New Items. Added Artifacts and Tomes as Items. Plus linked artifacts where used in the Ref Manual/Story Elements.

    Cheers,
    MBM
    Last edited by MadBeardMan; April 9th, 2022 at 13:49.
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  10. #100
    Masks of Nyarlathotep for Call of Cthulhu 7e community spotlight discussion with @FantasyGrounds2 Unity ruleset developer @madbeardman live 04/14,3:00 PM ET/ 8:00 PM BST. https://zurl.co/1I2V live at https://zurl.co/yxji #vttrpg #rpg @Chaosium_Inc #coc7e #horrorfan #Twitch
    FGA Founder
    FGU teacher and student!
    Ultimate License Holder
    Discord Alias: Laerun#6969

    https://www.fantasygroundsacademy.com

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