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  1. #1

    Walk me through this

    So a GM should have the gm modules activated and players should have the player modules activated when creating a character. So if a player uses a player module (Alien Archive 2 Players mod) to create their character. The GM Must have the players module activated as well? Otherwise the players hot links will not pull up the stuff they selected from the players mod.

    This has only come up as an issue for me because our group that normally plays in person is not looking at moving to playing over the net.

  2. #2
    Zacchaeus's Avatar
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    No, the GM doesn'r need to have the players module open. All of the links that are created will be to the players module if that is all that is used in the creation of the character - by the player.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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