Starfinder Playlist
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  1. #971
    When PC fires a capital weapon it is not getting resolved correctly:

    Starfinder Capital weapons bug.PNG

    When an NPC ship does the same it is resolved properly:

    Starfinder Capital weapon correct.PNG

    This is from Attack of the Swarm AP 5 Hive of Minds.
    Last edited by GravityBlade; August 18th, 2022 at 20:11.

  2. #972
    Ship Combat Tracker is not tracking initiative in the correct order. It is showing from highest to lowest and this should be reversed for the Helm phase (the only time initiative matters).

  3. #973
    Quote Originally Posted by GravityBlade View Post
    When PC fires a capital weapon it is not getting resolved correctly:

    Starfinder Capital weapons bug.PNG

    When an NPC ship does the same it is resolved properly:

    Starfinder Capital weapon correct.PNG

    This is from Attack of the Swarm AP 5 Hive of Minds.
    Thanks for the report. Thanks for the images, but can you elaborate on how you expect it to perform? I'm guessing from the images the PC attack is not adding the damage. Just want to be sure and can you provide exact steps you used to perform your test?
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  4. #974
    Quote Originally Posted by superteddy57 View Post
    Thanks for the report. Thanks for the images, but can you elaborate on how you expect it to perform? I'm guessing from the images the PC attack is not adding the damage. Just want to be sure and can you provide exact steps you used to perform your test?
    Sorry, the NPC results shown were after the step which is bugged for the PC ships. Here is a better common point of reference image:

    Starfinder Capital weapon attack resolution correct .PNG

    In the weapons bug image (above post) compared to this one you can see where the damage, arc selection and the Apply button are missing. This only seems to happen for PC ships using capitol weapons.

    Steps taken:
    1. target ship
    2. PC selects weapon and firing arc
    3. PC resolves attack roll
    4. PC double clicks on weapon damage box to roll damage

    Also an odd thing is that if a nat 20 is rolled the crit determination box does show up, but the "normal" damage box does not. Example:

    Starfinder Capital weapon PC attack with crit and bug.PNG

    Hope that helps.
    Last edited by GravityBlade; August 19th, 2022 at 15:27.

  5. #975
    Thanks, that helped clear it up a bit. I'll do some testing and see where it's dropping the ball.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  6. #976
    I was able to locate the issue and will have a fix with the weekly update.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  7. #977
    Quote Originally Posted by superteddy57 View Post
    I was able to locate the issue and will have a fix with the weekly update.
    Confirm that the bug has been squashed.

  8. #978
    What kind of automation appeared on spells and effects following this weekd update ?

  9. #979
    Quote Originally Posted by Littlerogue View Post
    What kind of automation appeared on spells and effects following this weekd update ?
    I'm not sure what you mean by automation with spells and effects. Can you elaborate?
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  10. #980
    The Iokare post on weekly update :

    Starfinder RPG - Core Rules (Starfinder)

    [Added] Automation for spells and effects
    [Updated] Images and reference manual
    [Fixed] Minor issues

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