STAR TREK 2d20
  1. #1431
    Can we bring back the level field on the NPC sheets?
    Can the drone sheet (from the inventory) be updated to where you can edit skill proficiency in client? And also give them a size?
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  2. #1432
    Fixes added to SVN for review and should be available with next ruleset update.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

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  3. #1433
    I bought the Fly Free or Die 1 module, and when I shared out the Event 1 map with my players, they couldn't see anything. I tried with the Event 8 map, and things were visible. I'm sure I'm doing something wrong, but I followed the tutorials online for how to share things with players... Am I missing something? The tokens are on the map and everything... Apologies if this is the wrong thread to post in.

  4. #1434
    Quote Originally Posted by NekelLuna View Post
    I bought the Fly Free or Die 1 module, and when I shared out the Event 1 map with my players, they couldn't see anything. I tried with the Event 8 map, and things were visible. I'm sure I'm doing something wrong, but I followed the tutorials online for how to share things with players... Am I missing something? The tokens are on the map and everything... Apologies if this is the wrong thread to post in.
    Sorry. That looks like it was made without lighting on the map. If you set it to sunlight after unlocking the image it should fix the issue. I will get it updated.
    Madman..
    "Over thinking, over analyzing separates the body from the mind."...MJK... Tool frontman




  5. #1435
    Quote Originally Posted by NekelLuna View Post
    I bought the Fly Free or Die 1 module, and when I shared out the Event 1 map with my players, they couldn't see anything. I tried with the Event 8 map, and things were visible. I'm sure I'm doing something wrong, but I followed the tutorials online for how to share things with players... Am I missing something? The tokens are on the map and everything... Apologies if this is the wrong thread to post in.
    I added lighting to the map.

    Madman..
    "Over thinking, over analyzing separates the body from the mind."...MJK... Tool frontman




  6. #1436
    Not sure if this is a bug report or a request, so please move it as needed.

    I'm running Redshift Rally and Rally 4 "Tenebrous Swell" does not have Standings that I can find in the Module. I had to go to the PDF to find it.
    Also the Olghuth doesn't have some of its special attacks coding.
    it would be nice to have Agonized Wail and Sideswipe coded as spells.
    thanks

  7. #1437
    Quote Originally Posted by Zionmatrix View Post
    Not sure if this is a bug report or a request, so please move it as needed.

    I'm running Redshift Rally and Rally 4 "Tenebrous Swell" does not have Standings that I can find in the Module. I had to go to the PDF to find it.
    Also the Olghuth doesn't have some of its special attacks coding.
    it would be nice to have Agonized Wail and Sideswipe coded as spells.
    thanks
    Thanks for reporting this. I will take a look and get it fixed.

    Madman..
    "Over thinking, over analyzing separates the body from the mind."...MJK... Tool frontman




  8. #1438
    Hi there, found another problem.
    Drift Crashers AP1. 2.09 Event 8. The starships don't have any crew. No starship combat possible.
    Regards, Loco

  9. #1439

    Starfinder Enhanced potential character creation bugs - Solarian

    So a player has been rebuilding Altronus with the enhanced version of Solarian. Two things he's noticed that are strange:
    1) When adding class levels new Solarian Enhanced abilities only get auto-added the level after they should appear. He manually added Attunement surge at 2nd, then at 3rd level a second copy auto appeared. Same with Combat meditation at level 3 and then level 4.
    2) The new Solarian special features are listed in the module as features not special features - looks easy to fix (untick one box and tick another) but would that break something on a character already created with these as features?

    Excited to try the new class version despite these teething issues :-)

    Telwyn

  10. #1440
    Thanks for the report. I found the issue. I'll have a fix pushed with the weekly update.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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