Thread: Players seeing all dice rolls
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October 11th, 2020, 23:41 #1
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Players seeing all dice rolls
Are there any plans to have an option for players to see each other's rolls in chat? Thanks.
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October 12th, 2020, 00:10 #2
That's a setting the DM sets.
DMing since February 1979. FGC & FGU Ultimate License holder.
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October 12th, 2020, 01:25 #3
If you are talking about Unity then currently the player only see their own dice actually rolling. The other players dice and the GM dice only show shadows.
If you need to contact customer support or if there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the customer support portal https://fantasygroundsunity.atlassia...stomer/portals
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October 12th, 2020, 06:51 #4
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October 12th, 2020, 10:23 #5
I can't remember. Moon Wizard posted something somewhere about it but I can't remember where or what he said, sorry.
If you need to contact customer support or if there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the customer support portal https://fantasygroundsunity.atlassia...stomer/portals
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October 12th, 2020, 18:45 #6
Greater Deity
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We don't have plans to change this right now; but it is something on our list to review in the future to see what might make sense.
Regards,
JPGFG Wish List - http://fgapp.idea.informer.com/
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October 12th, 2020, 18:54 #7
Lesser Deity
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Players being able to see other player's dice rolls and cheer and groan at the crits and fumbles are a big part of having the digital dice, IMO.
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October 12th, 2020, 19:55 #8
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October 12th, 2020, 20:11 #9
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I notice the feed shows me the outcomes of the rolls for my whole party, just not actual watching the die roll.
So i get to see who hits/misses/crits still.
HOWEVER. What we the players miss out sharing in, is the tiltly 20/2, will it 20 will it miss stuff.
In terms of a die actually being rolled and what's the bother of doing physics dice rolls anyway?
I can't actually understand the design effort point, unless the whole table shares in that roll's wobble excitement together.
But in terms of dealing right now when only the outcomes are seen but not the actual physics roll. This means the player rolling or the GM kinda need to be providing active play calls like a sports announcer to give it the excitement.
Don't just let the outcome be read by each on their own, but give a flavorful description of your hit/miss/crit, to help replace the die roll watching excitement we'd normally get to at the table.
It is everyone getting to see the die wobble momentarily in the uncertainty of outcomes, that we can see potentially coming on the hit/miss numbers showing on the top while it's not obvious which way it is going to land.
When you and you alone sees this, then no one else at the table shares in that brief second of excitement, no big yes or oohhhh to be had if only you are the one watching that go on.Last edited by A Social Yeti; October 12th, 2020 at 20:15.
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October 12th, 2020, 20:30 #10
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You can see other player rolls in FGC correct? At least when we play we can. Why would this change?
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