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Thread: Hero Showcase

  1. #1

    Hero Showcase

    A great location to share the hero's you have created and able to post your exported xml's as well. Please keep the hero's clean and forum friendly.
    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  2. #2

    Moon Stalker NPC from a different Game system converted to M&M.

    ok my first character in Mutants and Masterminds. Trying to convert it from previous games. Let me know if I made an mistakes (it was an NPC I had)
    Attached Files Attached Files
    GM Ultimate license FGC and FGU

    Currently Running Secrets of Saltmarsh (with lots of extra adventures) Level 8 characters 5 players FGC

    Currently running Serpent Isle (with extras) Level 3 Characters 5 players FGU

    Playing in a homebrew Critical Role Campaign (FGC)

    Prepping for a Mutants and Masterminds game in FG Unity

  3. #3

    A brick

    Let me know of any issues or incorrect FG/M&M rules. This is from my Wife's input for a character for her.
    Attached Files Attached Files
    Last edited by bawsr; October 9th, 2020 at 06:57.
    GM Ultimate license FGC and FGU

    Currently Running Secrets of Saltmarsh (with lots of extra adventures) Level 8 characters 5 players FGC

    Currently running Serpent Isle (with extras) Level 3 Characters 5 players FGU

    Playing in a homebrew Critical Role Campaign (FGC)

    Prepping for a Mutants and Masterminds game in FG Unity

  4. #4

    Current first attempts of the players for their characters

    We are doing tier 8 to start off with
    Attached Files Attached Files
    GM Ultimate license FGC and FGU

    Currently Running Secrets of Saltmarsh (with lots of extra adventures) Level 8 characters 5 players FGC

    Currently running Serpent Isle (with extras) Level 3 Characters 5 players FGU

    Playing in a homebrew Critical Role Campaign (FGC)

    Prepping for a Mutants and Masterminds game in FG Unity

  5. #5
    chatty's Avatar
    Join Date
    Dec 2009
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    Greater Washington DC
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    How do you import characters?

  6. #6
    As a GM, open Character selection, select import character, then select import character file (both blue arrows one after another), find the xml file that you downloaded from here. The character should be there. if there is an issue. Check the wiki or ask again and I will try and clarify. Attached a picture in case that helps.
    Attached Images Attached Images
    GM Ultimate license FGC and FGU

    Currently Running Secrets of Saltmarsh (with lots of extra adventures) Level 8 characters 5 players FGC

    Currently running Serpent Isle (with extras) Level 3 Characters 5 players FGU

    Playing in a homebrew Critical Role Campaign (FGC)

    Prepping for a Mutants and Masterminds game in FG Unity

  7. #7
    chatty's Avatar
    Join Date
    Dec 2009
    Location
    Greater Washington DC
    Posts
    41
    Super easy! That's great! Thanks! Am I right that powers aren't rollable? And if I am, is there a way to manually add attacks on the sheet (for when they have Accurate Attack on the power or whatever) or am I limited to Macros? I will check with my players but I suspect they will be OK sharing their characters here. But first I need to convince them FG is the VTT we want to use!

  8. #8
    A great place to start is to check out the wiki for the ruleset.

    https://fantasygroundsunity.atlassia...nd+Masterminds
    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  9. #9
    I have been working on some to use Fantasy grounds also. Some powers are clickable. I have played around with it but I am waiting for one of my DND campaigns to end before I start up another one. You can easily customize any ability if it isn't too your liking to make it clickable. Should post these types of questions under general with specifics if something isn't working we can probably get someone to assist if I can't.
    GM Ultimate license FGC and FGU

    Currently Running Secrets of Saltmarsh (with lots of extra adventures) Level 8 characters 5 players FGC

    Currently running Serpent Isle (with extras) Level 3 Characters 5 players FGU

    Playing in a homebrew Critical Role Campaign (FGC)

    Prepping for a Mutants and Masterminds game in FG Unity

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