Thread: node.delete
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September 28th, 2020, 01:01 #1
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- Jan 2020
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- 90
node.delete
From fiddling a bit, I've hit a problem getting a database node to delete with node.delete when run from a client. Reading the details for databasenode objects, it seems that some of the functions only work from the host, so I'm guessing that's my issue. Can someone point me to a discussion of how I might go about altering the ext to send a request back to the host to do the delete? (all automated, not just asking the person hosting to do it.)
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September 28th, 2020, 02:21 #2
Supreme Deity
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- Mar 2007
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You can look in the EffectManager script in CoreRPG for an example. Since the combat tracker is owned by the GM only, any requests by players to delete effects must be processed by the GM machine. The process starts with notifyExpire(...) function.
Regards,
JPG
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