Thread: 5E - Spell Automation
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October 31st, 2020, 11:37 #51
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- Aug 2020
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You have to indicate upcasted level on each strike, no way around this. If you upcast it very often you can create upcasted version by putting @level in the spell name
Last edited by xelab; November 1st, 2020 at 20:29.
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November 3rd, 2020, 02:05 #52
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- Sep 2020
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I did indicate the upcast on the subsequent attack. The only difference was I clicked CTRL first so that the slot wouldnt be expended. That worked successfully (not expending the slot) but the upcast didnt trigger. Only the normal spell damage. I also removed all of my other extensions to validate there wasnt a collision there.
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November 3rd, 2020, 10:59 #53
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- Aug 2020
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Ok, understood, looks like a bug, will try to fix
Edit: fixed in version 1.8Last edited by xelab; November 3rd, 2020 at 12:37.
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November 4th, 2020, 19:41 #54
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- Sep 2020
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Fixed! Thanks
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November 6th, 2020, 04:35 #55
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- Aug 2012
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I like this extension as well ,it works very well ,I like the fact it works for attacks and spells. I would also like the drag attack feature another user asked for. I normally make all my attacks by dragging the attack dice and it takes a bit to get used to targeting using control.
Also the mechanism of dragging feels like an attack to me ,so the targeting feature and clicking the left icon feels less satisfying.
However I really like the enhanced automation with saving throws and particularly damage all in one click.
Thanks for making.
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November 6th, 2020, 09:30 #56
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November 8th, 2020, 10:29 #57
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- May 2019
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Ive added these to my campaigns (using FGU) and they are working normally on cantrips and weapons but not on higher level spells.
see attached screenshot5e autocast.JPGLast edited by smokebadger; November 8th, 2020 at 11:28.
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November 8th, 2020, 13:31 #58
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- Aug 2020
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You have to prepare spells first (this is standard FG feature)
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November 9th, 2020, 22:40 #59
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- Jul 2016
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FYI, done some testing and this ext (which is awesome) breaks DiabloBobs Fantasy Grounds Enhanced Spell Window extension
IE the Grab List function no longer works to bring all spells into pc sheet
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November 11th, 2020, 20:57 #60
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