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September 17th, 2020, 04:20 #1
- Join Date
- Jun 2020
- Location
- Alberta, Canada
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Strange character appears on damage rolls in chat window
I've noticed a strange character appearing where the damage total should appear in the chat window.
It sort of looks like a poorly written "K" in stick figure fashion, instead of a numeric value that normally appears across from the blood droplet icon, the character name and Total.
Anyone else noticing this?
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September 17th, 2020, 05:34 #2
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 898
Can you show a screen shot?
At a guess you have a non standard/ANSI character in your damage field.Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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September 17th, 2020, 05:54 #3
- Join Date
- Jun 2020
- Location
- Alberta, Canada
- Posts
- 88
Here you go.
I have no idea how it got in there?
Thanks for any help ronnke!
Padre Moto
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September 17th, 2020, 06:27 #4
- Join Date
- Apr 2010
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- Australia
- Posts
- 898
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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September 17th, 2020, 20:05 #5
- Join Date
- Jun 2020
- Location
- Alberta, Canada
- Posts
- 88
So I removed the GURPS Core extension, and the character remains, just looking more like a K on a white background now.
Likely as you say, it's a conflict with FGU. Nothing I can't live with
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September 17th, 2020, 21:01 #6
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,559
That's a frame issue. Make sure you're running the latest version of FGU.
Regards,
JPG
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September 17th, 2020, 23:38 #7
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- Jun 2020
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- Alberta, Canada
- Posts
- 88
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September 18th, 2020, 00:24 #8
Padre Moto open the ruleset GURPS.pak and overwrite the file for this file, the location is in scripts.
Rename the .ext to .lua before overwrite.
And tell me if, worksLast edited by YAKO SOMEDAKY; September 18th, 2020 at 00:26.
[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
[RPG PLAYER]
[TWITCH] [YOUTUBE]
[Core RPG - Package] [Leather Theme Addition] [Rolemaster (Classic) - Shopping Stores] [Rolemaster (Classic) - XP Tab]
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September 18th, 2020, 00:28 #9
Here are the correction Ronnke, just delete this line:
ActionsManager.registerModHandler("damage", modRoll);[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
[RPG PLAYER]
[TWITCH] [YOUTUBE]
[Core RPG - Package] [Leather Theme Addition] [Rolemaster (Classic) - Shopping Stores] [Rolemaster (Classic) - XP Tab]
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September 18th, 2020, 01:06 #10
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 898
That will not do anything to fix the graphics/frames issue, as the modRoll handler does not currently do anything.
Code:function onInit() ActionsManager.registerModHandler("damage", modRoll); ActionsManager.registerResultHandler("damage", onDamage); end function modRoll(rSource, rTarget, rRoll) end
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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