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March 17th, 2025, 17:18 #191
- Join Date
- Nov 2018
- Posts
- 67
It was the error I got (init defaulting to dex mod) before you updated the code. Initiative Nanny works totally fine now, it's just for AdSD, and I assume the error is because of the large amount of added code.
Also I tried just removing the DB.setValue(tCustom.nodeCT, "init", "number", nDexMod) initially, but from what I remember that made everyone's initiative mods zero; off to school RN but I'll play around to see if I can remove the small error (again, no actual issues in game, just a quick pop up during loading that I'll screencap when I get the chance).
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March 18th, 2025, 02:00 #192
- Join Date
- Nov 2018
- Posts
- 67
Okay, so not that I'm free, I'll go into a little more detail.
Currently, with this "fix", everything works perfectly fine except, when loading into the campaign, an error is logged into the console:
1console.png
Line 462, for reference, begins another local form of code:
Code:-- Track additional damage types and intrinsic effects local aEffects = {};
2removalofoneline.png
This causes the extension to treat NPC initiative modifiers lower than 0 as 0, and still ignores the initiative modification. As somebody who is not a coding type (outside of a few high-school electives), I don't know exactly what's going on, but the fact that this lua script is named manager_combat2_asd.lua has me think it might be because of leftover code from and older iteration of the Combat Manager?
Anyways, that's all I'm able to report. It's not a flawless fix, but it hasn't caused any errors aside from a console popup scare.Last edited by metaldm007; March 18th, 2025 at 02:00. Reason: Cleanup text formatting
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May 17th, 2025, 05:49 #193
- Join Date
- Feb 2021
- Posts
- 154
Since the DMG page has disappeared, is there any documentation online anyplace about how the various effect codes work...?
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May 20th, 2025, 17:05 #194Forge Profile
Forge Modules: B9's Steel Defender.
Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
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June 17th, 2025, 19:56 #195
- Join Date
- Dec 2018
- Location
- England, UK
- Posts
- 225
Unless I've missed something, but the links in the 1st post don't seem to work. All I get is and error on the DMG saying the title cannot be found. Also, when I click on the Bratch Nine link this says there are no matches.
I am looking to get the latest version of this extension to check if it still works with FG 4.7.x
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June 17th, 2025, 20:01 #196
This is no longer offered on the DMsG nor the FORGE.
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June 18th, 2025, 20:27 #197Forge Profile
Forge Modules: B9's Steel Defender.
Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
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June 18th, 2025, 23:00 #198
- Join Date
- Dec 2018
- Location
- England, UK
- Posts
- 225
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