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September 11th, 2020, 22:05 #1
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Conditional Action Effects (IF, IFT, and IFA)
Just want to verify that there is no functionality for this in FG. It looks like "IF" covers the PC and "IFT" covers what the PC is attacking, but there isn't a "IFA" for something attacking the PC. In other words, there isn't any way to do this:
IFA: SIZE(=medium); AC: 1
Also, I can't get CRIT to work with IFT. This coding does not set the crit range correctly when the IFT condition is used:
IFT: TYPE (giant); CRIT: 19
CRIT: 19 works
IFT: TYPE (giant); DMG: 1d8 works
But if when I swap out DMG with CRIT it doesn't work.
For reference, this is all around conditional coding the 5e Feat "Giant Slayer".
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September 11th, 2020, 22:15 #2
IFT is for If Target. There is no way to test for incoming Attacks, etc.
Only certain modifiers can be used with the Target IFT. These should all be marked as such in the wiki. Not sure which ones, but from the behavior you mention I suspect Size is not one of them.
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September 11th, 2020, 22:19 #3
Both IF and IFT work on both PCs and NPCs. It all depends on where the effect is. If the effect is on a PC the IF refers to the PC and IFT refers to it’s target. Similarly if the effect are on the NPC then IF refers to the NPC and IFT refers to it’s target. The target of IFT can be anything that the PC or NPC targets. You’ll find more details in video five in this series https://www.fantasygrounds.com/forum...-Videos-for-5E
As regards CRIT this will not work with IF or IFT. Only targeted effects can be used in such statements. See the Wiki; in the last colum you will see a T against effects which are targeted effects and so can be used in IF and IFT effects. https://fantasygroundsunity.atlassia...ced+AutomationIf there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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September 11th, 2020, 22:21 #4If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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September 11th, 2020, 23:03 #5
IFT also works in reverse for defensive targeted modifiers - AC is such a modifier. Think of it as "IF the creature Targeting me.." for defensive modifier effects that can be targeted.
So, IFT: SIZE(medium); AC:1 on a creature will give that creature a +1 to AC when attacked by medium sized creatures.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 11th, 2020, 23:39 #6
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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September 11th, 2020, 23:59 #7
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Ok so IFT applies to both targeted and attacking I did not know that.
What about the IFT type crit coding?
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September 12th, 2020, 00:18 #8
As I said above CRIT is not a targeted effect so it can’t be used in an IF or IFT effect.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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September 12th, 2020, 00:40 #9My extensions for 3.5e and Pathfinder
Bug reports please here
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September 6th, 2021, 04:07 #10
Does anyone know where targetable effect modifiers are defined in the 5E ruleset code? I want to add a few custom modifiers for the DCC ruleset if that's possible.
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