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  1. #1

    Classic Modules Converted to 5e...

    Would love to see some of the classic modules converted to 5e use with FGC / FGU.....seeing these modules being converted for 5e use but not so much for FG....would be very interested in acquiring these for use on this platform......

  2. #2
    Zacchaeus's Avatar
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    You can do this yourself for personal use. Copyright would prevent it from happening otherwise.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    Quote Originally Posted by TXCBoy36 View Post
    Would love to see some of the classic modules converted to 5e use with FGC / FGU.....seeing these modules being converted for 5e use but not so much for FG....would be very interested in acquiring these for use on this platform......
    You could get the classic version and use the universal module extension to make it visible in 5E. You would need to change the encounters to 5E monsters and parcels to point to 5E equipment but the layout and such would be available.

  4. #4
    Quote Originally Posted by esmdev View Post
    You could get the classic version and use the universal module extension to make it visible in 5E. You would need to change the encounters to 5E monsters and parcels to point to 5E equipment but the layout and such would be available.
    Is it working with FGU?

  5. #5
    LordEntrails's Avatar
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    Quote Originally Posted by pablomaz View Post
    Is it working with FGU?
    yes

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  6. #6
    Quote Originally Posted by esmdev View Post
    You could get the classic version and use the universal module extension to make it visible in 5E. You would need to change the encounters to 5E monsters and parcels to point to 5E equipment but the layout and such would be available.
    Can you give me the thread for the universal module extension please. Thanks!

  7. #7
    LordEntrails's Avatar
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    Quote Originally Posted by TXCBoy36 View Post
    Can you give me the thread for the universal module extension please. Thanks!
    https://www.fantasygrounds.com/forum...dule-Extension

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  8. #8
    Quote Originally Posted by TXCBoy36 View Post
    Would love to see some of the classic modules converted to 5e use with FGC / FGU.....seeing these modules being converted for 5e use but not so much for FG....would be very interested in acquiring these for use on this platform......
    Poke Smiteworks and WoTC about this. There was actually a plan to do this and one even got converted but they decided to not proceed. Perhaps with a little nudging the project can be re-opened
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  9. #9
    Who do we reach out to...seems to me that now is the time to push this idea while there is momentum!!!

  10. #10

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