Thread: Start FGU in Fullscreen?
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September 10th, 2020, 17:59 #11
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September 10th, 2020, 18:00 #12
I believe that could be an issue with the Unity engine itself. I recall one of the devs mentioning something to the effect of full screen Unity blocks access to the file system, so it was decided to not use that. I am going from memory though, and I could be way off.
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September 10th, 2020, 18:01 #13My extensions for 3.5e and Pathfinder
Bug reports please here
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September 10th, 2020, 19:49 #14bmos' extensions
he/them
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October 22nd, 2020, 11:44 #15
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Is this full screen option still on the agenda to be added ?I have tried the alter shortcut properties and i encountered a screen jittering bug before main start menu opens ,as noted already by another user.However I still have a title screen at top of screen,I have windows task bar hidden anyway. In comparison my FGC does run full screen.Am i doing something wrong in FGU ,or is this the way it works at the moment,I have only just bought Unity and I am sure I will have other questions down the track.
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October 22nd, 2020, 12:02 #16
Its an application that runs in a window. Does not having it "full screen" without the window controls available interfere with something?
If it is Full Screen, the only way to exit is via the radial menu Exit option, maybe adding an exit button on the launcher page would be a good idea at some point.Got a Bug - Click & FOLLOW the procedure here, it will save time
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October 22nd, 2020, 15:36 #17
ITs the way it works at the moment. The devs have said something to the effect; the Unity libraries being used have issues with full screen mode across multiple platforms and therefore do not work. It is something they will look into later, but its not a priority right now.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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October 23rd, 2020, 00:36 #18
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Thanks for answer, I asked on discord as well and got an instant answer from Zacchaeus. He also gave me some advice on LOS problems I was having-did not understand how it worked .Good support and thanks for both discord and forum answers. I hope Full Screen Issue is resolved though.
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March 27th, 2021, 10:32 #19
"maximized" workaround help - but after "check for update" the normal screen comes back on.. its a "small" window again. Argh!... small issue. but still. check status when leaving for update check-- and reset these settings when coming back.. please.
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March 28th, 2021, 15:46 #20
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Just create a new shortcut to FGU and set the "maximized" option in there. This shortcut and its settings will not be overwritten by FGU's updater then. FGU's window will only be "normal" when you exit the updater, but every time you run FGU from said shortcut it will be maximized.
FGU offering a "Maximize" button, but no option to automatically set itself to maximized is a strange thing indeed.
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