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September 5th, 2020, 13:47 #1
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[Symbaroum] [Unity] Help with effects, please
I'm adding a monster from the Adventure Pack which grasps a character with its claws, preventing them from moving. I want to add a "Gripped" effect to the character depending on the hit. The level of gripped varies with the level of the new trait, Prehensile Claws.
Effects has no entries in Symbaroum I can copy from to see how this works. This is weird as there is a prone effect applied in combat automatically which gives advantage to anyone targeting the "victim".
1) What effects are already present in the Symbaroum ruleset, how can I see what they are and how they work?
2) The wiki on effects doesn't actually say anything helpful in this case, and as far as I can tell, I have no option for duration in Symbaroum. https://fantasygroundsunity.atlassia...ns+and+Effects
Can anyone give me an Idiot's guide to creating effects specifically in Symbaroum, please?
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September 6th, 2020, 15:55 #2
Simpe is the developer of Symbaroum but I do not know whether they will see this thread here. Here is this thread for bug reports: https://www.fantasygrounds.com/forum...Reports-Thread, though it is not about a bug in your case, there you might reach Simpe better. You could formulate it as a feature request or so (in sense of having a manual about effects)
My extensions for 3.5e and Pathfinder
Bug reports please here
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