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September 5th, 2020, 18:37 #11
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- Jul 2020
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How do we know which version of the extension we currently have? Also, how do I add weapons to a ship? Do I have to create them as items and then add?
Thanks for doing this. Had my first space combat last night and had to do it all by hand. This extension will make future combat much easier.
Xargun
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September 5th, 2020, 19:26 #12
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When you load the campaign, if the extension is loaded, it should say what the version is in the chat window. If in doubt, just redownload the newest from the original post.
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September 5th, 2020, 19:36 #13
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It only says MGT2E PC Spacecraft BETA. Do extensions auto update ?
Xargun
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September 5th, 2020, 19:57 #14
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No, extensions need to be manually updated.
Eventually the extension will be incorporated into the core code, but it is easier to test the new features as an extension because it doesn't need to go through the normal update channel which means it can be patched as often as MBM has something to post. Additionally, people who don't want to be involved with a test, and the potential problems that might arise can ignore it.
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September 7th, 2020, 17:07 #15
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How do I add weapons to a ship ?
Xargun
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September 10th, 2020, 00:58 #16
Yeah, I am not seeing any weapon actions in PC Spacecraft either, also
I don't have any crew positions in the crew tab, until I drop a pc into the window, then they show up,
and pc still doesn't show up in the crew positions window. Using 1.0.1 extension 1.03 MG2TE tried the test 1.04 no difference.
Btw, when I try to drop a pc in the crew, the token for the ship is changed to the PC's token
Just reporting what I see for bug reporting not being critical. Love, we are getting this.
Chumbly
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September 10th, 2020, 15:48 #17
Weapon actions are available for the Spacecraft (NPC), as you can't edit the reference spacecraft you need to copy an existing and edit it.
No crew at the moment, see the 1st post it tells you what's working and what's being worked on
Thanks for pointing out the token, I'll have to see if there's a way to know from where the token came from. Though I suspect this might be why in Starfinder you need to use the Party Sheet for connecting PC's to ships.
There's a further update coming this weekend with the next few bits, also Pirates is almost finished...
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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September 16th, 2020, 15:04 #18
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- Jul 2020
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Hows it coming ?
Xargun
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September 18th, 2020, 10:35 #19Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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September 19th, 2020, 09:09 #20
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- May 2014
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- Sydney, Australia
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Hi there,
just trying this with v1.1.4 and I see some issues (I posted some issues on the general bugs post for 1.1.4 without the extension, this is with the extension loaded.
On startup, I immediately see the following Warnings in the Console:
Runtime Notice: Host session started
Ruleset Warning: framedef: Top edge width (-80) of frame (charsheet) less than minimum suggested width (3)
Ruleset Warning: framedef: Bottom edge width (-80) of frame (charsheet) less than minimum suggested width (3)
Ruleset Warning: framedef: Middle width (-80) of frame (charsheet) less than minimum suggested width (3)
As without the extension, when opening my copy of the Patrol Corvette, I see:
Ruleset Warning: Could not load script file (Extension: MGT2E PC Spacecraft) (/ref/scripts/spacecraft_main.lua)
Ruleset Warning: Could not load script file (/ref/scripts/spacecraft_main.lua)
And unlocking it gives:
Script Error: [string "spacecraft"]:1: attempt to call field 'update' (a nil value)
Script Error: [string "spacecraft"]:1: attempt to call field 'update' (a nil value)
The sheet has the weapon list but does not allow drag and drop of weapons from the item list (maybe that is not done yet...)
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