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February 27th, 2021, 23:24 #351
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Minor Suggestions:
(1) Maintain a recent list of projects opened.
(2) Remember the last folder a project was opened from.
(3) On the project tab - have a generate to export directory option.
As this is a powerful tool and a nightmare to review the variety of posts in a single thread - is there any opportunity that this program could have its own sub forum?Ultimate License
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DM'ing since 1977 (Basic D&D)
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Ghosts of Saltmarsh 5E Campaign
The Blight 5E Campaign
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February 28th, 2021, 01:35 #352
Ok, #1 and #2 added to wishlist, #3 is already included in next release.
About a new sub forum, it is true that it would be useful, but it is not up to me.Ruleset Wizard
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March 4th, 2021, 22:57 #353
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I am wanting to create a few different inventory lists (not the inventories inherent in CoreRPG, but a simple list with text boxes and numberboxes for weight) for armor, pack, purse, other, etc. And I would like to give the players the ability to "check" if a particular piece of equipment is "equipped" and therefore added to their current "Load." "Load" being the combined weight of items carried that determines encumbrance.
Is the checkbox the easiest way to do this? How would I link a checkbox to a function?
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March 4th, 2021, 23:24 #354
In 5E it uses an Icon Cycler (Im pretty sure) but the method of checking would be the same.
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Yesterday, 00:44 #355
Yes, you can use a checkbox for a simpler use.
To link it to a function you can define the onValueChanged event for the checkbox and write your logic in it (e.g. call a function to calculate the current load)Ruleset Wizard
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