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October 28th, 2020, 16:27 #81
Got it. Appreciate the explanation and makes sense. There is no silver bullet so to speak.... I just need to dive in if I really want to get there...
Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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October 31st, 2020, 00:07 #82
Hi,
for those of you interested in modifying the combat tracker, I have just published a post with an example:
https://www.rulesetwizard.com/advanc...ombat-tracker/Ruleset Wizard
The Ruleset Development Environment
www.rulesetwizard.com
Ruleset Wizard Tutorials
Damned's Ruleset Wizard Tutorials
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November 3rd, 2020, 08:05 #83
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November 3rd, 2020, 08:26 #84
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November 3rd, 2020, 11:16 #85
Speaking as a VERY satisfied buyer, this is probably THE best place to begin. Still as Psicodelix said, it will take some work and study to do full automation. But for a basic ruleset, reskinning etc it really is amazing. I am currently hacking and stabbing my way towards a WH 4e Ruleset on it...
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November 8th, 2020, 06:43 #86
Hi Alberto - Ive been testing it out for a couple of hours. Some real promise here.
Could you explain the anchoring setup please? Mostly for anchoring things like a scrollbar to a list etc?
Feature requests:
Ability in Dice rolling fields to reference other fields in the gui: eg 2d6+skill_bonus
Ability to build lists. At the moment I wrote a list and added New XML file
From my experience using so far I think you still need a half decent idea of how FG works and what things are called to make use of this effectively but it certainly could make some things much easier.
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November 8th, 2020, 09:27 #87
Ive been whipping up what will (hopefully) be a fairly quick ruleset for a Fighting Fantasy clone.
I havent as yet nutted out a way to remove tabs.
I cant see/edit the generated xml.
So far ive only been able to add a New XML file and do it all in the XML and so do no editing in RW.
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November 8th, 2020, 13:32 #88
This is what i have built so far - i dont know if it would have been quicker to just do it externally - but as the product matures that equation will improve.
fightingd6.jpg
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November 9th, 2020, 07:57 #89
Hello Damian, thank you very much for your comments.
a new dice rolling engine would be an interesting feature, I will work on it.
About the Wizard's anchoring philosophy, it uses a different approach than Smite Works usually uses, one more suitable to a WYSIWYG (What you see is what you get) environment, and easier to understand (IMO) for beginners. This video explains it:
https://www.youtube.com/watch?v=oyHf...me59yE&index=3
About the construction of lists, there is the Window List control, the following video explains its use, with an example of scrollbar anchoring too.
https://www.youtube.com/watch?v=qKJa...me59yE&index=7
To remove the tabs from the sheet follow the next steps:
- Create a new window and name it charsheet. Set the property merge to join.
- Add a Custom control, set its Name property to "tabs" and the Merge property to "delete"
The application is not ready to edit the generated XML code, because the modifications would not be maintained after making changes in the designer. If you want to see the generated code, the Wizard leaves a copy in your temporary folder, usually in
c:\Users\[username]\AppData\Local\Temp\[RulesetName]\
In the future I would like to incorporate features to help with teamwork and source code control.
You are right that to develop more than just a basic sheet requires a high level of knowledge of how things work in CoreRPG. The structure of CoreRPG is quite complex, and can be overwhelming for those who are starting to tinker with rulesets. My next goal is to create a complete model of CoreRPG, developed with the Wizard, that will serve as an easier starting point for beginners.Ruleset Wizard
The Ruleset Development Environment
www.rulesetwizard.com
Ruleset Wizard Tutorials
Damned's Ruleset Wizard Tutorials
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November 9th, 2020, 07:59 #90
Ruleset Wizard
The Ruleset Development Environment
www.rulesetwizard.com
Ruleset Wizard Tutorials
Damned's Ruleset Wizard Tutorials
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