Fallout 1
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  1. #1051
    Quote Originally Posted by bayne7400 View Post
    Combo boxes are weird. First try to define the table to a variable (assuming additems takes a table.) aTable=datacommon...

    If that doesn't work on init run a loop of your table and use the add item function in the combo box script. I have used the latter method.
    Thanks, but the combo box isn't the issue. I cannot get it to work with the String cycler.

  2. #1052
    Where exactly in the button_stringcycler.lua is "additems" function? Additems is part of the combobox script.

  3. #1053
    Quote Originally Posted by bayne7400 View Post
    Where exactly in the button_stringcycler.lua is "additems" function? Additems is part of the combobox script.
    I think you may have identified where I need to look, thanks.

    I will investigate the button_stringcycler.lua function.

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STAR TREK 2d20 02

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