DICE PACKS BUNDLE
Page 5 of 5 First ... 345
  1. #41
    bmos's Avatar
    Join Date
    Jun 2019
    Location
    Maine, USA
    Posts
    2,959
    Quote Originally Posted by swbuza View Post
    Yeah, that's what I did. It's pretty disappointing to see this was from two years ago and it still isn't fixed. I actually just created my own module.
    There actually is a community module for it also. Not sure if it has that issue fixed or not.
    https://www.fantasygrounds.com/forum...tures-(module)
    bmos' extensions
    he/him | Matrix: @wil-thieme:matrix.org | Discord: wil.thieme#3396

  2. #42
    FGU: v4.3.0 ULTIMATE (2022-10-18)

    Errors on Load

    Notified
    https://www.fantasygrounds.com/forum...863#post665863
    https://www.fantasygrounds.com/forum...xtension/page2

    [10/18/2022 7:45:14 PM] [WARNING] windowclass: Window class (ability_action) defined with merge attribute, but asset name does not match existing asset. [PF Remove Effect Tag] [extension.xml]
    [10/18/2022 7:45:15 PM] [WARNING] template: Template (button_abilperms) defined with merge attribute, but asset name does not match existing asset. [FG-PFRPG-Drain-and-Permanent-Bonuses] [campaign/record_char_main.xml]
    [10/18/2022 7:45:15 PM] [WARNING] template: Template (combobox_bonus_types) defined with merge attribute, but asset name does not match existing asset. [FG-PFRPG-Drain-and-Permanent-Bonuses] [campaign/record_char_main.xml]
    [10/18/2022 7:45:15 PM] [ERROR] template: Unrecognized merge attribute (replace) for template (number_charwounds), skipped. [Full OverlayPackage with alternative icons] [campaign/template_char.xml]

  3. #43
    bmos's Avatar
    Join Date
    Jun 2019
    Location
    Maine, USA
    Posts
    2,959
    Thanks.
    Since the console messages from mine are just WARNINGs, I have queued up the changes and will include them in the next release.
    bmos' extensions
    he/him | Matrix: @wil-thieme:matrix.org | Discord: wil.thieme#3396

  4. #44
    We also weren't seeing the magnifying glass next to each ability score in our game last night. I wasn't the GM, so I'm not sure which combination of extensions were running, but at a minimum we were using Strain/Injury, Mirror Image (mine), NPC Actions, this extension. That's probably not very helpful I know. Hopefully your next round of changes, and other extension developer fixes will remedy this. Seems like yesterday's update was quite seismic, I haven't seen so many error messages and broken UI in quite some time.

  5. #45
    bmos's Avatar
    Join Date
    Jun 2019
    Location
    Maine, USA
    Posts
    2,959
    My guess would be Strain/Injury as the details button is definitely there with no other extensions loaded
    bmos' extensions
    he/him | Matrix: @wil-thieme:matrix.org | Discord: wil.thieme#3396

  6. #46
    That is not what I'm seeing:

    launcher.jpgnomag.jpg

    I get this extension via The Forge, so this should be the most current version?
    Last edited by darrenan; October 19th, 2022 at 21:54.

  7. #47
    Quote Originally Posted by darrenan View Post
    That is not what I'm seeing:

    launcher.jpgnomag.jpg

    I get this extension via The Forge, so this should be the most current version?
    Probably because of the merge attribute which was fixed in GitHub but not put live in Forge (or Forge is having hiccups again)?

    https://github.com/bmos/FG-PFRPG-Dra...2ace662c8c3757

  8. #48
    bmos's Avatar
    Join Date
    Jun 2019
    Location
    Maine, USA
    Posts
    2,959
    Quote Originally Posted by Zarestia View Post
    Probably because of the merge attribute which was fixed in GitHub but not put live in Forge (or Forge is having hiccups again)?

    https://github.com/bmos/FG-PFRPG-Dra...2ace662c8c3757
    Thanks for that reminder. I have pushed those now.
    bmos' extensions
    he/him | Matrix: @wil-thieme:matrix.org | Discord: wil.thieme#3396

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fallout 1

Log in

Log in