Thread: Linux Testing
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February 13th, 2021, 21:53 #501
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- Feb 2021
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- Waterloo
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I’m very new to FGU, and just learning the ropes. Trying to get FGU running on Ubuntu 18.04 so my kids can use it as the player machine, but after the chmod command and starting the app, I am unable to click the Accept button the the TOS. Has anyone encountered that before?
-Tass
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February 14th, 2021, 04:55 #502
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February 14th, 2021, 10:45 #503
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- May 2020
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- Queensland, Australia
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- 68
Submitted some more logs today from sessions over the last couple of weeks (SUPPORT-9831). Just more of the ongoing crash to desktop with no fixed pattern. I'm aware you guys know about it, but I give you these logs just in case there's something new in there to help.
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February 14th, 2021, 21:17 #504
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- Feb 2021
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- Waterloo
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How can I get to the updater if I can't click the accept button. It's not that it isn't visible, it's that nothing happens when I click it. It also seems like nothing happens when I click Cancel.
Screenshot from 2021-02-14 16-15-59.png
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February 14th, 2021, 21:21 #505
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- Feb 2021
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- Waterloo
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I've downloaded the .bin again from Post#1 in this thread, then ran the updater. Waiting to see if it works.
Update: No go.
* Forced updater update - That did not solve the problem.
* Executed from shell from ./smiteworks/fantasygrounds - That did not solve the problem.
Are there keyboard shortcuts for Accept or Cancel? There should be for accessibility reasons, and it would help in case of mouse problems or part of the UI failed.Last edited by Tassit; February 14th, 2021 at 21:31. Reason: Added more info.
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February 15th, 2021, 04:42 #506
Did you tweak this setting?
uiscale.PNG
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February 15th, 2021, 08:46 #507
Here is another recent event - the doors are missing - the actual images are still in the same place but are not loading (either in the module creation campaign or the live one).
Image and logs attached. In the mean time I am renaming those doors with the dimensions I used, so I can quickly replace them before the game tonight.
doorsmissing.png
fgu_logs_20210215.zip (this has extensions but I disabled them all and loaded the module without, so not sure its an extension).
fgu_logs_20210215.2.zip (this is the creation campaign with doors missing, I checked permissions, the files are all set to read & write or read only).
The problem with layers going all haywire only happens after tokens are added from the combat tracker and then table is closed.Last edited by Jiminimonka; February 15th, 2021 at 12:50.
Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
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February 15th, 2021, 15:51 #508
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- Feb 2021
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- Waterloo
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- 4
No, but changing it from 100 to 75 worked. Thank you Smelton.
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February 26th, 2021, 20:03 #509
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- Dec 2008
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- 123
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February 26th, 2021, 21:00 #510
Please use the Compile Logs button to create a bundle of all of the necessary logs (https://fantasygroundsunity.atlassia...o+Compile+Logs). When you say crash, do you mean crash to the Desktop or to the main FGU launch screen?
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