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August 25th, 2020, 23:26 #1
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,437
Character Wizard Upcoming Changes
We have a few updates for the character wizard, before I start the larger next set of ruleset changes to support FGU and other fixes.
I've pushed these to Test channel for the next week or so; and then I'm planning to move Live next week.
- Save button changed to always be visible, though disabled until minimum requirements met.
- Tools, kits, gaming sets, and musical instruments added to the list of purchasable items in the Gear tab.
- Caster ability score bonus added to spell selection for classes that get that bonus.
- Spells from a class choice that gets removed will now automatically delete.
- Choosing spells for a multiclass will now limit maximum spell level based on the multiclass's level.
- Spells will now appear under the class's spell group when character generated.
- Feats will no longer reset to none selected upon returning to the Feats page.
- Spell choice count calculation incorrect. Fixed. (Note: there is no limit placed on spells chosen so they may go negative. Current design is to not limit player choice.)
- Spell slots not appearing on generated character. Fixed.
- Cantrips and spells available miscalculating when deleting a selected Spell or when returning to spell page. Fixed.
- Paladin and ranger not getting spell choices at 2nd level. Fixed.
- Artificer spell choice and spell level calculations incorrect. Fixed.
- Spell list items and select spell list items incorrectly editable. Fixed.
- Race name incorrectly appearing instead of subrace name when character generated. Fixed.
- Racial trait links incorrectly pointed to race details, not trait details. Fixed.
- Final cost calculation for inventory items selected was incorrect. Fixed.
- Items costing over 999 gold were not calculated correctly. Fixed.
- Gear items list formatting not correct. Fixed.
- Summary page UI formatting and controls overlapping. Fixed.
Cheers,
JPGLast edited by Moon Wizard; August 26th, 2020 at 18:35.
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