Thread: Skill page
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April 27th, 2007, 04:34 #1
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- Dec 2004
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Skill page
We thought this was broken till the end of the night when we figured it out (mostly).
There are 2 modes... direct adjust and planned mode. This is actually very nice.
Our suggestion: move that bottom bar at the bottom of the page up a bit and let you change the modes via check boxes like you do on the Spells page. That way its consistant.
BTW, the players REALLY liked the spell page.
rv
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April 27th, 2007, 16:25 #2
I'd like to tack on to this request that it might be nice to have a Skills minisheet, with search, spot, listen, and your skills that have ranks listed (or maybe a second checkbox for "add to minisheet"?), but with just the skill name and total mod. This would be great for a quick reference sheet and to pull your most often used skill mods over.
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April 27th, 2007, 16:30 #3
Rather than just pull the mod over, I'd love to be able to drag the skill over and it becomes a d20 on the cursor so it can be rolled straight from the sheet. This option in the weapons sheet is pretty cool.
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April 27th, 2007, 17:34 #4Originally Posted by Ablefish
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April 27th, 2007, 17:39 #5
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- Sep 2005
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Joshua has already posted code that will allow you to simply double-click on the skill box and cause the d20, modifiers, and modifier box to roll automatically.
It's so useful that I think it should become a standard feature.
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April 27th, 2007, 18:20 #6
Lesser Deity
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I agree with Necrom99, double clicking a skill total to roll is very, very, nice. If the developers decide not to make this a standard feature, I will implement Joshua's code once the release cycle slows down.
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April 28th, 2007, 07:39 #7
Aw, but double clicking just isn't the same as click dragging and getting a dice to actually roll.
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April 28th, 2007, 13:44 #8
You could modify the code I wrote to use the onDrag event and populate the drag data with a die + a modifier that equals the skill/ability total + a description. It would be a bit more work but not that much more difficult.
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April 28th, 2007, 16:59 #9
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Hmmm. Wouldn't that clash with / prevent dragging the total into the modifier box?
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April 28th, 2007, 20:57 #10
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At that point, you wouldn't need to drag the total into the modifier box.
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