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September 16th, 2020, 22:04 #31
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Am I doing something wrong or is the AoE Player's Guide actually missing?
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September 16th, 2020, 22:23 #32Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
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September 16th, 2020, 22:52 #33
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Curious here: Will there be LoS for Unity users?
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September 17th, 2020, 09:23 #34
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- posted in other thread -
Last edited by Weissrolf; September 17th, 2020 at 09:28.
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September 18th, 2020, 03:06 #35Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
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September 18th, 2020, 04:40 #36
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Couldn't agree more! Thanks for the hard work there
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September 18th, 2020, 09:12 #37
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I do not fully agree. The Player's Guide is needed for character creation and the series just began. So people are just starting to play the first part and need the PG to do so for the very specific backgrounds of this AP. The beginning of an AP should have part 1 + PG available before releasing later parts as the PG is an integral part of part 1.
One could say that #1 isn't finished yet, because it's missing what every AP begins with.Last edited by Weissrolf; September 18th, 2020 at 09:15.
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September 18th, 2020, 10:07 #38Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 18th, 2020, 10:18 #39
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Stupid me then, albeit I am a bit torn whether having a fully developed part 1 (including LoS) would not be better than bringing out later parts first. I pondered whether to start this AP using Unity, but decided against it fearing too many potential pitfalls with two new FG players in this group. Without LoS there is no incentive to use Unity at all.
We substituted the missing backgrounds with other backgrounds and manual editing for the time being.
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September 18th, 2020, 17:03 #40
Valid points, Weiss, but there were a couple of factors going into my decision. First was that Unity, technically, is still in Early Access/Open Beta. It's possible that there will be adjustments before full release that could impact any of its features. Secondly, because the first is playable without LOS but the second isn't playable at all, it's important to get the product out for those who want a playable version. I'd love nothing better than to have LOS and all the released products for Agents of Edgewatch finished, but everything (unfortunately) takes time and I do my best to attend to what seems to be the higher impact/need items.
Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
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