Thread: 5E Character Wizard Bug Reports
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September 9th, 2020, 22:25 #81
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September 13th, 2020, 22:00 #82
Had a character who was creating a paladin. Just a few things we noticed: 1) there is no holy symbol in items for the PC to purchase; 2) PC can't choose a fighting style, we see the four options but one can't be selected; and 3) No options for the versatile weapons for the higher damage (it shows it under the stats but we couldn't change the dice over)
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September 14th, 2020, 19:07 #83
According to the PHB 'Holy Symbols' are the Amulet, Emblem, and the Reliquary. Those should be available to you under gear. If those aren't available to you please let me know.
Thanks, currently the fighting style is just user information that is added to the fighting style feat. I do it by adding a parenthesis that contains the chosen style. As far as having the choice impact the character mechanically that's not yet in place but I would like to add that selection in the near future.
Another situation where the current method is to have two entries for the same weapon with differing damage values. I could put in a check for versatile weapons that put two versions of the weapon on the character sheet and automatically change the damage value for one but we're getting into specialized additions to the wizard which fall behind where we are currently with more generic changes and fixes.
Thanks for the suggestions, quirkygamer. The versatile weapon addition is a new suggestion, I'll give it some thought for a future update.
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September 15th, 2020, 05:37 #84
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- Apr 2020
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I think the Versatile weapons handling should probably be something built into the game to handle it. So far the approaches that the modders have taken is to add an icon after the weapon name and the choice (Melee, Ranged, Thrown) with a hand, two hands and an offhand. This helps to cover normal use, versatile and the offhand to remove the damage bonus for two weapon fighting style. While I love the mods that handle it, having that build into the ruleset seems like a good solution overall (not necessarily an issue for the Character Wizard itself to handle).
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September 22nd, 2020, 16:26 #85
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- Oct 2018
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I've been searching the forums, but can't find the instructions. How do I launch the character builder in FGU?
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September 22nd, 2020, 16:46 #86
Problems? See; How to Report Issues, Bugs & Problems
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September 23rd, 2020, 01:43 #87
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- Sep 2020
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Some Bugs I found:
A) The Save proficiencies granted by my class do not appear after I conclude the Character wizard
B) The spells selected do not appear in the action tab properly (it just appear the spell selected, but does not include the detailed spell action as it appears when you drag and drop the spell including the cast, attack and save)
spells.PNG
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September 23rd, 2020, 07:55 #88
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- Apr 2020
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@Mirdur Um on the first spell there did you click the magnifying glass on the right side of the spell to expand the effect? The fact that there is one at the end of the line means that there is something additional to the spell that is just collapsed and not currently expanded.
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September 24th, 2020, 00:29 #89
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- Sep 2020
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September 24th, 2020, 03:47 #90
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- Jun 2020
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I cant make a half orc soldier since they both get intimidation and I cant override the "Duplicate Skills" alert
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