DMsGuild
  1. #1

    Player Has to Reset Portraits

    Th player connected to my campaign, then dragged portraits to each of his characters.

    After we exited and re-started the portrait settings weren't saved. He had to drag the portaits over again. This was in a different campaign, but he was using the same character sheets.
    --Steve Peterson

  2. #2
    Quote Originally Posted by sppeterson
    Th player connected to my campaign, then dragged portraits to each of his characters.

    After we exited and re-started the portrait settings weren't saved. He had to drag the portaits over again. This was in a different campaign, but he was using the same character sheets.
    The portrait files for individual characters are contained in the campaign directory under portraits folder, named after the id-number of the character, so it's a feature, not a bug. And, personally, I prefer it that way.

  3. #3
    To clarify further, as I suspect the situation might have gone: When characters created in local mode are activated in a hosted session, copies of them are made in the remote session. The portrait changes were most likely targeted at the remote copies in use in the session. When you started another campaign, new copies of the same characters were made, and the brand new copies did not have portraits defined.
    Tero Parvinen
    Fantasy Grounds Guru

  4. #4
    Or to put it another way, pick your portaits in local mode before you join a campaign and it will work just fine.

  5. #5
    The rpoblem with picking the protraits in local mode is that it's hard to be sure that you've even done it since it doesn't seem there's an indicator. This is especially confusing for my player since he's running a few characters at once.


    It's mainly an aesthetic thing, at any rate. I use (the excellent Fiery Dragon via Digital Adventures) tokens instead of portraits on the map since the tokens are already scaled right relative to each other.
    --Steve Peterson

  6. #6
    VenomousFiligree's Avatar
    Join Date
    Sep 2006
    Location
    Plymouth, UK.
    Posts
    2,121
    Where do portraits need to be stored for Players to see them, in the campaign directory or FG2 directory? Can they be dragged in while FG2 is running or do you need to restart?


    MB
    Everywhen brings the action and adventure of the Barbarians of Lemuria (BoL:ME) roleplaying system to all times and places!

    Previously: MurghBpurn

  7. #7
    Players need to have their portraits on their computers. The place is the "portraits" folder is in the application data directory. The portrait selection is refreshed each time you open and close the sheet, so you can make changes while FG is running.
    Tero Parvinen
    Fantasy Grounds Guru

  8. #8
    VenomousFiligree's Avatar
    Join Date
    Sep 2006
    Location
    Plymouth, UK.
    Posts
    2,121
    Quote Originally Posted by Goblin-King
    Players need to have their portraits on their computers. The place is the "portraits" folder is in the application data directory. The portrait selection is refreshed each time you open and close the sheet, so you can make changes while FG is running.
    Thanks!
    Everywhen brings the action and adventure of the Barbarians of Lemuria (BoL:ME) roleplaying system to all times and places!

    Previously: MurghBpurn

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fallout 1

Log in

Log in