STAR TREK 2d20
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  1. #381

  2. #382
    Ammunition Manager v3.8-hotfix.1
    * Add icon to chat announcement
    * Lock linked fields when linked (to prevent issues with flickering values)
    Click here to see raw code changes

    Hit Margins v1.2
    * Support new ruleset update (greatly reduces the complexity of this extension, thanks Moon Wizard!)
    * New chat announcement icon
    Click here to see raw code changes
    Last edited by bmos; August 2nd, 2022 at 14:01.

  3. #383
    Ammunition Manager v3.9
    * Change chat message commands so they are sent to all users.
    * Add "noload" property to override load button when not desirable
    * Simplify code behind the scenes
    Click here to see raw code changes

    Encumbrance Penalties v1.7-hotfix.1
    * Fix coloring of encumbrance values.
    * Improve compatibility of those colors with themes.
    Click here to see raw code changes

    Coins Weight v2.1
    * New chat announcement icon
    * Backend code cleanup
    Click here to see raw code changes

    Extraplanar Containers v1.11
    * New chat announcement icon
    * Backend code cleanup
    Click here to see raw code changes
    Last edited by bmos; August 10th, 2022 at 02:47.

  4. #384
    I also made a new Ammunition Manager video set.
    There is now a 'general' video covering the basics:

  5. #385
    And also a Starfinder video covering the differences in the Starfinder ruleset.

  6. #386
    Aura Effect v1.12
    * More complex auras can now be parsed. No more splitting up effects because you want to include an aura at the end.
    * Simplified code behind the scenes
    * Better compatibility with other extensions and future updates
    Click here to see raw code changes

  7. #387
    Extraplanar Containers v1.12-hotfix.1
    * Allow collapsing containers via double-click.
    * Use alternate chat messaging so that 'overfull' messages are broadcast to all users.
    * HOTFIX: Now works in 5E and SFRPG again.
    Click here to see raw code changes

    I'd love feedback about this, as a more complex implementation could be more obvious/easy to use.
    One concern raised to me was that collapsed containers remain collapsed until they're expanded again (or until the extension is disabled).
    Disabling can be done by changing the name to no longer include "[+] " or by double-clicking the container.

    Last edited by bmos; August 22nd, 2022 at 13:24.

  8. #388
    Spell Failure v1.7
    * Adds support for Effect Builder extension.
    Click here to see raw code changes

    Aura Effect v1.13
    * Adds support for Effect Builder extension.
    Click here to see raw code changes

    Encumbrance Penalties v1.8
    * Fixes detection of shields
    * Improves detection of armor
    * Improves armor speed penalties by properly detecting armor subtype (light, medium, heavy).
    * Improve encumbrance color code
    * Adds support for Effect Builder extension.
    Click here to see raw code changes
    Last edited by bmos; August 17th, 2022 at 03:00.

  9. #389
    Extraplanar Containers v1.12-hotfix.2
    * HOTFIX: Collapsing items now works in PFRPG2.
    * HOTFIX: Mundane containers now also collapse properly.
    Click here to see raw code changes

  10. #390
    Enhanced Items v4.6 [ONLY AVAILABLE ON TEST CHANNEL]
    * New feature: hidden cost. Click on the eye icon to hide the value of an item from players.
    * Compatible with new September 2022 rulesets and potentially better compatibility with other extensions.
    Click here to see raw code changes

    Customized Item Generator v1.10
    * Compatibility improvements (with other extensions and the September 2022 ruleset updates)
    * Code cleanup (net reduction of 1664 lines of code)
    Click here to see raw code changes

    Item Durability will need an update to maintain compatibility, but it's not ready yet.

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