DICE PACKS BUNDLE
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  1. #311
    Item Durability v2.10
    * Fix chat messages displaying blank when destroyed/damaged
    * Allow damaging items in locations other than player inventories (such as in party inventory).
    Click here to see raw code changes

    Ammunition Manager v2.6-hotfix.5
    * HOTFIX: Fix INFAMMO effect not working and support INFAMMO in 5E
    * HOTFIX: script error fix supplied by TheoGeek
    Click here to see raw code changes
    Last edited by bmos; September 6th, 2021 at 11:45.

  2. #312
    I have now added the Maladies Library on Forge and pushed a small data correction to it since no other reports have been filed since.

  3. #313
    Extraplanar Containers v1.6
    * ADND/2E improvements (now supports ADND's built-in coin weight and speed penalties for encumbrance). Thanks to Sterno for reporting this.
    Click here to see raw code changes

    Coins Weight v1.8
    * Add denominations for 2E/ADND. Contributed by Sterno.
    Click here to see raw code changes

    Seems like Forge donations are a thing now, so feel free to donate if you are one of the people who has requested that option.
    Last edited by bmos; September 14th, 2021 at 18:57.

  4. #314
    Upgrade NPC Actions 1.18-hotfix.1
    * HOTFIX: Add compatibility with Zarestia's Spell Casting Time Labels extension
    * HOTFIX: Improve compatibility with other extensions.
    * HOTFIX: Remove blank bleed ability from being created on NPCs (not fully implemented yet)
    Click here to see raw code changes

  5. #315
    Ammunition Manager v2.7
    * Reloading, loading, and recovering ammo are now performed via clicking buttons rather than double-clicking text fields.
    Click here to see raw code changes

    mpp action network-wht on blk copy.png
    Last edited by bmos; September 20th, 2021 at 22:58.

  6. #316
    Ammunition Manager v2.7-hotfix.1
    * HOTFIX: 5E UI buttons were shown for melee weapons. Now just for ranged/thrown. Thanks to nephranka for reporting.
    * HOTFIX: When finding weapon node, only ranged weapons are allowed. This should fix potential issue of "double weapons" like daggers (which can be ranged or melee) not having ammunition tracked.
    Click here to see raw code changes

  7. #317
    Encumbrance Penalties v1.4
    * Fix speed not recalculating when effects are changed. Thanks to Zygmunt Molotch for reporting this.
    * Limit speed and dex if overloaded
    * Set speed to zero if character is totally overloaded
    Click here to see raw code changes

    Live Hitpoints v2.4-hotfix.2
    * HOTFIX: Improvements to user workflow (more predictable behavior when clearing fields). Thanks to Zarestia.
    Click here to see raw code changes
    Last edited by bmos; October 2nd, 2021 at 17:56.

  8. #318
    NEW! 4E Temporary Hitpoints Effects v1.1
    * adds effects to give temporary hitpoints to characters either on the beginning or end of their turn

  9. #319
    Aura Effect v1.8
    * Characters with the status DEAD, DYING, or UNCONSCIOUS will have their auras disabled. In PFRPG this does not function for the "Unconscious" effect at this time.
    Click here to see raw code changes

    Upgrade NPC Actions v1.18-hotfix.3
    * HOTFIX: Fix "squeezing" effect description
    Click here to see raw code changes
    Last edited by bmos; October 11th, 2021 at 19:10.

  10. #320
    Advanced Effects v1.6
    * Many code changes, hopefully will improve speed and reliability.
    * Potential fix for reported issues with conditionals (as required by bane weapons).
    Click here to see raw code changes

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