Thread: PFRPG Item Durability
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August 12th, 2020, 01:35 #71
Woot! No Errors so far. Spell damage works real well, but weapon damage applies 4 damage points at a time. The CRIT was 111 HP damage on the +4 mithral agile breastplate.
Tried damaging "Scimitar +5 (adamantine/holy)"
Type: Magic Weapon
Subtype: Martial One-Handed Melee
Spell damage works real well on weapon, but weapon damage did not take at all.
I tried to open "Crystal Moon Sword" one of my custom artifacts it is a "long sword +6 adamantine impact keen vorpal" and got this error: Opened Crystal Moon.jpg. Put both blades side by side.
bmos this is looking better and better!
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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August 12th, 2020, 02:15 #72
I didn't change weapon damage at all because:
This is also the case in 3.5E.
I think I need to see your db.xml entry for that weapon as I think something has effected its gm only field.Last edited by bmos; August 13th, 2020 at 10:57.
bmos' extensions
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August 12th, 2020, 10:19 #73
Sent db.xml via PM.
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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August 12th, 2020, 11:22 #74
Wow, I have no idea why you ended up with a bad db entry, but your gmonly field (which is from enhanced items) was formatted as plain text when it should be formatted text.
Perhaps an old version of Enhanced Items used to use plain text. I manually upgraded the xml formatting, so hopefully you shouldn't have any more issues.
Am I remembering correctly that you only upgraded to Enhanced Items 4.21 recently?
I posted in that thread so hopefully soon we will know what actually happenedLast edited by bmos; August 13th, 2020 at 10:58.
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August 12th, 2020, 23:52 #75
I have 4.21, and yes recently.
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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November 29th, 2020, 19:01 #76
- Join Date
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So how you you factor in the bonus hardness and hitpoints magic items gain for each +1 enhancement bonus
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November 29th, 2020, 20:21 #77bmos' extensions
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November 29th, 2020, 23:19 #78
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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November 30th, 2020, 02:43 #79
ah, I did not include that search term
I have added it and will post an update next week. If anyone has any other weapon names that should be searched for, let me know.
You can also type in the substance, size, and thickness manually and use the button to calculate hp and hardness from those.
EDIT: would a set of buttons to roll saving throws for the item be useful? I know it has come up in my game a few times (mage's disjunction).Last edited by bmos; November 30th, 2020 at 12:49.
bmos' extensions
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November 30th, 2020, 12:45 #80
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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