Dune 2d20 #2
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  1. #161
    So every time I try to load the module, it throws an error "Process Date File (PFRPG SRD Maladies): An error occurred while parsing EntityName. Line 106, position 69. Any ideas?

  2. #162
    bmos's Avatar
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    Did you get it from the Forge?
    If you have installed manually you should remove and re-install from the Forge.
    bmos' extensions
    he/him | Matrix: @wil-thieme:matrix.org | Discord: wil.thieme#3396

  3. #163
    Hello! I was wondering if the automatic rolling of saves at certain time intervals (as with leprosy in the instructional video) work with the clock adjuster extension? Or does such functionality require the use of the time manager extension? I am asking as there was comment on the youtube video indicating that work has stopped on both extensions (though the comment is a year old).

  4. #164
    bmos's Avatar
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    Quote Originally Posted by Navigat0r View Post
    Hello! I was wondering if the automatic rolling of saves at certain time intervals (as with leprosy in the instructional video) work with the clock adjuster extension? Or does such functionality require the use of the time manager extension? I am asking as there was comment on the youtube video indicating that work has stopped on both extensions (though the comment is a year old).
    Ah, that auto rolling was disabled a while back as it was rolling the wrong number of saves. Since the functionality I needed to do it right was not available in Clock Adjuster, I started working on adding needed features to it but when the original author returned to resume work on it I stopped (since they have no public code repository).
    I'm still updating Maladies Tracker when there is a problem reported, but it requires users to keep track when to roll. So basically at this point it is a) a list to keep track of diseases and poisons in and b) a tool for calculating dcs and rolling/tracking saves
    bmos' extensions
    he/him | Matrix: @wil-thieme:matrix.org | Discord: wil.thieme#3396

  5. #165
    Quote Originally Posted by bmos View Post
    Ah, that auto rolling was disabled a while back as it was rolling the wrong number of saves. Since the functionality I needed to do it right was not available in Clock Adjuster, I started working on adding needed features to it but when the original author returned to resume work on it I stopped (since they have no public code repository).
    I'm still updating Maladies Tracker when there is a problem reported, but it requires users to keep track when to roll. So basically at this point it is a) a list to keep track of diseases and poisons in and b) a tool for calculating dcs and rolling/tracking saves
    Okay, just wanted to check. Thank you for this great extension bmos

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