Thread: Connection Issues
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August 27th, 2020, 23:51 #101
- Join Date
- Sep 2019
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- 17
Yes of cause here it is.
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August 28th, 2020, 21:34 #102
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,566
Thanks for the logs. I didn't see anything stand out that would cause the error, so I need to circle with the network facilitation service developer. He has already provided me with a new update that I was planning on working to integrate this weekend. So, I should have a new build next week to try.
Regards,
JPG
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August 28th, 2020, 22:31 #103
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- Sep 2019
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- 17
Nice great news.
If it helps in your debugging I got my ISP to allow me to do port forwarding and I could run everything using the LAN option. And all my custom and officials modules works. So it's only when trying to make cloud server games it fails.
Sammy
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August 30th, 2020, 02:19 #104
- Join Date
- Jul 2020
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- 1
i have a problem connecting to the dm game, i don't get any errors, just a screen that says "attempting to connect...." if i wait a little bit my connection intent crashes the server of the dm, hope someone can help me out :c.
here's my log.
https://drive.google.com/file/d/1NsM...ew?usp=sharing
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September 2nd, 2020, 21:45 #105
- Join Date
- Jan 2012
- Posts
- 219
my friend yesterday as DM had the same issue: Received REFRESH ERROR RESPONSE [cbfe5c5cf0644f21beef7d46] (441): Wrong credentials: the realm value is incorrect
we used 3.5 only the 3.5 SRDs and pdfsrds- after starting the pc again and starting FGU it took 40 seconds after the FGU was running smoothly, then this message came and FGU shut down every time. Not able to use FGU now.
He used a handy WLAN internet connection and the public server.
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September 3rd, 2020, 22:03 #106
[QUOTE=micaelHe used a handy WLAN internet connection and the public server.[/QUOTE]
Not sure what makes a Wireless network "handy" or how that affects performance....
But have him try using a wired ethernet connection, instead of a wireless connection. Unity has problems with wireless connections dropping frequently. Mostly unnoticed as they tend to recover before throwing any notifications to the user or disconnecting from the host/DM. But that's on the player's side. The DM should never use wireless whenever possible, until the network code is fixed between SW and the cloud hosting provider.
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September 3rd, 2020, 23:33 #107
- Join Date
- Sep 2018
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- 22
Since today, I've been unable to start my campaign session. The launcher seems to get stuck on 'Starting Cloud Server [Grivenger]' and nothing happens. I'm not sure if it's a connection issue or whether it should be its own thread. Does anyone have any experience with this?
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September 3rd, 2020, 23:37 #108
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September 3rd, 2020, 23:47 #109
- Join Date
- Sep 2014
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- Larchmont, NY
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- 23
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September 3rd, 2020, 23:58 #110
- Join Date
- Jun 2019
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- 21
Me too. Stuck on Starting Cloud Server [OneEyedNinja]
And I have a game in an hour !! Argg!
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