Joshua Stream Pre
Page 2 of 2 First 12
  1. #11
    There are 16 entries for "bonus to damage" in the CRB. 6 of these are "bonus to damage rolls", so more than a third. Fixed damage seems rather uncommon, though. Other than some alchemical bombs' and persistent damage I cannot think of another instance out of my head. And persistent damage is handled by effect anyway.

    So maybe once you support alchemical bombs in the ruleset keep the fixed damage in mind. Until then I will tell my Alchemist player to put his "Burn it!" bonus on an effect short-cut key instead of programming it as fixed bonus.

    It would still be useful if damage actions could define their bonus type as well, not just the bonus value.

  2. #12
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Newcastle, UK (for a bit)
    Posts
    26,945
    Quote Originally Posted by Weissrolf View Post
    It would still be useful if damage actions could define their bonus type as well, not just the bonus value.
    As I mentioned in post #2 above, it's not a "bonus" as PF2 defines a bonus, it's a modifier as part of the base damage value calculation.
    FG Con 16 Fantasy Grounds Online RPG Convention - Postponed New date To Be Confirmed.
    Register at www.fg-con.com for all the latest info.

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #13
    Unfortunately, yes. Does not make life easier with those feats that are too specific to be made into a general effect.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
PF2E Playlist

Log in

Log in