Joshua Stream Pre
  1. #1

    Issues with local character creation (skills)

    Hi,

    Just started out playing call of cthulhu and fantasy grounds.
    Running into an issue regarding character creation and any help would be greatly appreciated.

    So I've created an investigator and gave him his basic characteristics. So far so good.
    I've then given him the occupation of accountant and locked the occupation page just as the guide told me to.
    It then tells me to start spending my occupation and personal skill points on skills.

    But when I open the skill page it is completely empty.

    issue.JPG

    I know that there should be an entire list separated in two rows. But there's nothing.
    I have both the 7E ruleset module and the CoC 7e Reference module loaded.

    I really do not know what I'm doing wrong here.

    Thanks in advance!

  2. #2
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    22,117
    Blog Entries
    1
    Welcome Gluttoniser

    Did you drag the occupation in from the occupation list?
    When you do that it should pop up and you then select which attributes you want to use to calculate your points (accountant always uses EDU so this step is moot for that occupation).
    You will also need to select your two additional occupation skills.
    Then lock the occupation and close it.
    Then when you switch to the Skills tab all the skills should be present.

    If that is not working then it seems that something isnt working on your end.
    You may need to delete the \rulesets\CoreRPG.pak and the \vault\CHAFGCOCCOC7ERS.dat files and rerun the updater.

    You are also using the drag and drop occupations right?

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  3. #3
    Hi,

    I am using the drag and drop occupations.

    When I try to add the additional skills as you mentioned I get a blank box.

    issue2.JPG
    I've noticed that when I create a new campaign and try to create a character from there that the skill list does load.
    It also loads just fine when I try to create a local character through the 6th edition ruleset.

    Its just 7e that is not working for me.

    I have deleted both the \rulesets\CoreRPG.pak and the \vault\CHAFGCOCCOC7ERS.dat files and rerun the updater.
    Sadly this did not resolve the issue.

    edit: may have found my answer here

    https://www.fantasygrounds.com/forum...r-skills-blank
    Last edited by Gluttoniser; July 8th, 2020 at 11:06.

  4. #4
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Newcastle, UK (for a bit)
    Posts
    27,315
    Quote Originally Posted by Gluttoniser View Post
    edit: may have found my answer here

    https://www.fantasygrounds.com/forum...r-skills-blank
    Yep. Unfortunately Manage Characters doesn't work correctly with CoC 7e.
    FG Con 16 Fantasy Grounds Online RPG Convention - Postponed New date To Be Confirmed.
    Register at www.fg-con.com for all the latest info.

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #5
    Quote Originally Posted by Trenloe View Post
    Yep. Unfortunately Manage Characters doesn't work correctly with CoC 7e.
    That's a real bummer

    Well thank you for helping out anyway, let's consider this one solved then.

  6. #6
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    22,117
    Blog Entries
    1
    There is almost no difference between creating in a campaign and in Character Management. Character Management has been dropped in Unity also. Once you create the character you can export it individually or you can export multiple characters into a module.

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

  7. #7
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Newcastle, UK (for a bit)
    Posts
    27,315
    The two main advantages in Manage Characters are:
    1) Being able to access your PC from a previous session.
    2) Having a PC ready for immediate upload when you join a game.

    With Manage Characters not working correctly for CoC 7e, you can still use the above two pieces of functionality, but need to export the PC to XML then load the XML into a campaign (for #1 and to allow editing of the PC) or import PC XML exported from a campaign (#2).
    FG Con 16 Fantasy Grounds Online RPG Convention - Postponed New date To Be Confirmed.
    Register at www.fg-con.com for all the latest info.

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fantasy Grounds Fridays Pre

Log in

Log in