-
July 7th, 2020, 17:00 #1
- Join Date
- Mar 2020
- Posts
- 7
BUG (MGT2): Frames not displaying correctly in Starship Combat Tracker
Not sure if I should post here, or in the FGU support forum.
So, I have started playing the MGT2 ruleset, and I have found an issue when adding a starship to the combat tracker. The frames with numbers are not displaying correctly. (See Image)
Screen Shot 2020-07-07 at 11.49.44 AM.png
I am running on MacOS Catalina, and using Unity.
Here is my console log:
Code:[7/7/2020 11:40:44 AM] [WARNING] Could not load script file (MGT2) (spacecraft_main) (/ref/scripts/spacecraft_main.lua) [7/7/2020 11:41:12 AM] [WARNING] Could not load script file (MGT2) (spacecraft_main) (/ref/scripts/spacecraft_main.lua) [7/7/2020 11:42:58 AM] [WARNING] Could not load script file (MGT2) (spacecraft_main) (/ref/scripts/spacecraft_main.lua) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_label) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_critdamageradioh) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_label_fieldleft) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_label_fieldright) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_critdamageradioh) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_label_fieldleft) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_label_fieldright) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_string) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_label_fieldleft) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] buttoncontrol: Could not find normal icon (arrowup) in control (crit_forward) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] buttoncontrol: Could not find icon (arrowup) in control (crit_forward) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_critdamageradioh) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] buttoncontrol: Could not find normal icon (arrowdown) in control (crit_aft) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] buttoncontrol: Could not find icon (arrowdown) in control (crit_aft) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_critdamageradioh) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_label_fieldleft) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [WARNING] template: Could not find template (charspacecraft_label_fieldright) in class (ct_shipentry) [7/7/2020 11:44:53 AM] [<color="red">ERROR</color>] Script execution error: [string "ct/scripts/ct_shipentry.lua"]:375: attempt to index global 'ct_label_attacks' (a nil value) [7/7/2020 11:44:53 AM] [<color="red">ERROR</color>] Script execution error: [string "ct/scripts/ct_shipentry.lua"]:326: attempt to index global 'ct_label_crew' (a nil value) [7/7/2020 11:44:53 AM] [<color="red">ERROR</color>] window: Control (crit_forward) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry) [7/7/2020 11:44:53 AM] [<color="red">ERROR</color>] window: Control (crit_forward) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry) [7/7/2020 11:44:53 AM] [<color="red">ERROR</color>] window: Control (crit_aft) anchoring to an undefined control (shields_critdmg_forward_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:53 AM] [<color="red">ERROR</color>] window: Control (crit_aft) anchoring to an undefined control (shields_critdmg_forward_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:53 AM] [<color="red">ERROR</color>] window: Control (crit_port) anchoring to an undefined control (shields_critdmg_aft_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:53 AM] [<color="red">ERROR</color>] window: Control (crit_port) anchoring to an undefined control (shields_critdmg_aft_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:53 AM] [<color="red">ERROR</color>] window: Control (crit_starboard) anchoring to an undefined control (shields_critdmg_port_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:53 AM] [<color="red">ERROR</color>] window: Control (crit_starboard) anchoring to an undefined control (shields_critdmg_port_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:53 AM] [<color="red">ERROR</color>] window: Control (frame_defensive) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry) [7/7/2020 11:44:59 AM] [<color="red">ERROR</color>] window: Control (crit_forward) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry) [7/7/2020 11:44:59 AM] [<color="red">ERROR</color>] window: Control (crit_forward) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry) [7/7/2020 11:44:59 AM] [<color="red">ERROR</color>] window: Control (crit_aft) anchoring to an undefined control (shields_critdmg_forward_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:59 AM] [<color="red">ERROR</color>] window: Control (crit_aft) anchoring to an undefined control (shields_critdmg_forward_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:59 AM] [<color="red">ERROR</color>] window: Control (crit_port) anchoring to an undefined control (shields_critdmg_aft_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:59 AM] [<color="red">ERROR</color>] window: Control (crit_port) anchoring to an undefined control (shields_critdmg_aft_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:59 AM] [<color="red">ERROR</color>] window: Control (crit_starboard) anchoring to an undefined control (shields_critdmg_port_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:59 AM] [<color="red">ERROR</color>] window: Control (crit_starboard) anchoring to an undefined control (shields_critdmg_port_radio) in windowclass (ct_shipentry) [7/7/2020 11:44:59 AM] [<color="red">ERROR</color>] window: Control (frame_defensive) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry) [7/7/2020 11:45:00 AM] [<color="red">ERROR</color>] window: Control (crit_forward) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry) [7/7/2020 11:45:00 AM] [<color="red">ERROR</color>] window: Control (crit_forward) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry) [7/7/2020 11:45:00 AM] [<color="red">ERROR</color>] window: Control (crit_aft) anchoring to an undefined control (shields_critdmg_forward_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:00 AM] [<color="red">ERROR</color>] window: Control (crit_aft) anchoring to an undefined control (shields_critdmg_forward_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:00 AM] [<color="red">ERROR</color>] window: Control (crit_port) anchoring to an undefined control (shields_critdmg_aft_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:00 AM] [<color="red">ERROR</color>] window: Control (crit_port) anchoring to an undefined control (shields_critdmg_aft_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:00 AM] [<color="red">ERROR</color>] window: Control (crit_starboard) anchoring to an undefined control (shields_critdmg_port_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:00 AM] [<color="red">ERROR</color>] window: Control (crit_starboard) anchoring to an undefined control (shields_critdmg_port_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:00 AM] [<color="red">ERROR</color>] window: Control (frame_defensive) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry) [7/7/2020 11:45:23 AM] [<color="red">ERROR</color>] Script execution error: [string "ct/scripts/ct_shipentry.lua"]:375: attempt to index global 'ct_label_attacks' (a nil value) [7/7/2020 11:45:23 AM] [<color="red">ERROR</color>] window: Control (crit_forward) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry) [7/7/2020 11:45:23 AM] [<color="red">ERROR</color>] window: Control (crit_forward) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry) [7/7/2020 11:45:23 AM] [<color="red">ERROR</color>] window: Control (crit_aft) anchoring to an undefined control (shields_critdmg_forward_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:23 AM] [<color="red">ERROR</color>] window: Control (crit_aft) anchoring to an undefined control (shields_critdmg_forward_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:23 AM] [<color="red">ERROR</color>] window: Control (crit_port) anchoring to an undefined control (shields_critdmg_aft_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:23 AM] [<color="red">ERROR</color>] window: Control (crit_port) anchoring to an undefined control (shields_critdmg_aft_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:23 AM] [<color="red">ERROR</color>] window: Control (crit_starboard) anchoring to an undefined control (shields_critdmg_port_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:23 AM] [<color="red">ERROR</color>] window: Control (crit_starboard) anchoring to an undefined control (shields_critdmg_port_radio) in windowclass (ct_shipentry) [7/7/2020 11:45:23 AM] [<color="red">ERROR</color>] window: Control (frame_defensive) anchoring to an undefined control (label_critdmg_weapons) in windowclass (ct_shipentry)
-
July 7th, 2020, 19:32 #2
Hello,
Starship CT is not part of Traveller atm.
The button placed in the CT can be ignored until the extensions are in place. I hope to finish the draft this week.
Thanks,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
-
July 7th, 2020, 19:33 #3
- Join Date
- Mar 2020
- Posts
- 7
Good to know. Thanks!
-
July 7th, 2020, 19:37 #4
Hello again,
I should remove the button (forgot) but soon it'll be working.
The extensions are for testing of it, once everyone is happy they'll be rolled into the main rulset.
At the moment the extension does the following:
Adds PC Ship to the Sidebar.
Shows a CT window for Spacecraft, plus the phases are supported
Allows dragging of a PC Ship or an NPC Ship (from the Spacecraft list)
If people are happy with the very basics, I'll add them later tonight, just sorting through dinner here.
Cheers,
MBMLast edited by MadBeardMan; July 7th, 2020 at 19:39.
Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks