Cosmere RPG Beta Launch
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  1. #11
    Had a quick check and yes it does appear to work without errors.

    Many thanks.
    Ultimate License
    UK Time Zone (GMT/BST)
    DM'ing since 1977 (Basic D&D)

    Currently Playing:
    Empire of the Ghouls 5E Campaign
    Tales from the Yawning Portal 5E Campaign
    Rise of the Runelords Pathfinder 1e
    Amazing Adventures 5E Campaign
    "Some are born to move the world, to live their fantasies
    But most of us just dream about the things we'd like to be."
    Rush - Losing It


    Currently DM'ing
    Princes of the Apocalypse 5E Campaign
    Waterdeep: Mad Mage 5E Campaign
    The Blight 5E Campaign

  2. #12
    Well it took longer than expected due to me not paying attention to my setup. So I am sorry for the delay. Just keep me informed if you see any other game breaking bugs.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #13
    So, we decided to do a quick combat test this evening. It didn't work out very well.

    The chat window uses the token for one of the characters for all the character attack actions. It correctly uses the correct token for skill tests from the skill tab, and even attack tests from the skill tab, just not the main tab. Also it doesn't use a token at all if you do a grapple.

    All of these are the same character making example rolls.

    brp_chat_screen.png

    Also, we dropped the server and did a quick test without the theme and it did the same thing...

    brp_chat_screen_notheme.png

    In addition to this, when an NPC successfully hits a PC it doesn't apply damage to the combat tracker, but it does so if a PC hits an NPC.

    EDIT: I should add that this was in FG classic.

    EDIT2: We tested it with FG Unity and it did the same thing.
    Last edited by esmdev; July 31st, 2020 at 04:25. Reason: More information, corrected skill tab tests.

  4. #14
    Thank you for the report. I will be investigating what is causing it.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  5. #15
    Quote Originally Posted by superteddy57 View Post
    Thank you for the report. I will be investigating what is causing it.
    Hi. I looked through the campaign directory info, and the token being used for attacks (for everyone) is id-00001 (and the first character in the db.xml).

  6. #16
    Not sure why that is doing that. Thanks for the heads up.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  7. #17
    Any luck tracking the wrong picture problem? I reinstalled my Win10 and FG this week, so decided to run a quick test on a brand new install of FG to make sure it wasn't something in my system. No joy.

    Create new BRP campaign
    Create 3 characters with 3 images (called Test1, Test2, and Test3), didn't do anything but add 3 different pictures.
    Added all 3 characters to CT.
    Log on from a remote PC (so I can see the pictures when I click) as Test3.
    Rolled brawl from the main page.
    The image for Test1 came up as the attacker despite using the Test3 character sheet.
    The image for Test3 comes up when I click skills from the skill tab.

    Hope this is helpful.

  8. #18
    Sorry, still trying to scan through the code. It's a tad older and needs a double take as I go through it. That is very helpful and appreciate it. I do apologize for the delay, just having trouble tracking it down and getting it resolved.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  9. #19
    Not sure if this is something others have noticed. I'm creating new items for a game I'm running, currently inputting ranged weapons. When I change the Weapon Type to Missile, lock it, and close the item, it reads as Melee the next time I reopen it. Thanks.

  10. #20
    Thanks for the report. I will add it to the list of things to get resolved.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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