DICE PACKS BUNDLE
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  1. #321
    Quote Originally Posted by superteddy57 View Post
    Pushed a hotfix for this issue.
    After this hotfix, now when I change the MOD for strike rank, Strike Rank instantly sets to 0 and never changes. So, for example, if I start with a Strike Rank of 5 and I mouse wheel or enter "1" in the Mod box, Strike Rank instantly becomes 0 and never changes.

    This was working fine until the hotfix went through.

    Is this replicable for anyone else?

    Regards,

    Devin

  2. #322
    I pushed one more hotfix. Looks like I forgot to include a check in the code and it always assumed the option was turned off on the character sheet.
    Dominic Morta
    Ruleset Developer
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  3. #323

    Join Date
    Mar 2009
    Location
    Lidingö, Sweden, Europe
    Posts
    385
    Quote Originally Posted by superteddy57 View Post
    To add 'general' wounds would be to hold CTRL + Mouse Wheel to add a modifier to the wounds field. It will be directly editable when not using hit locations.
    OK. Thanks.

  4. #324
    Used the new general hit point mouse wheel indicator in last night's game. Love it! Very easy to use. Thank you for that great enhancement.

    Did not get to try the SR modifier last night but looking forward to using it next Saturday.

    Regards,

    Devin

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