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Thread: Shops

  1. #31
    Currency
    many worlds still retain coins or other forms of physical money
    from the time before the pact, and they may
    occasionally use them for local trade. However,
    the standard unit of currency in the pact
    worlds (and the starfinder rpg rules) is
    the credit. All interplanetary business is
    conducted in standardized credits, thanks
    to their backing and regulation through the
    pact worlds government and the church of
    abadar. Converting a world’s economy to
    the credit standard is a requirement of joining
    the pact worlds, and even worlds far outside
    the pact’s official jurisdiction often prefer to
    use them, since they are so universally carried
    and understood
    aka Laendra
    Socially Distanced since 2020 A.D.


    Discord: Laendra#9660
    Ultimate license (FGC/FGU)
    Current Timezone : Central (CDT) (GMT -5)
    Playtime: Prefer 8pm Central, or later
    Playing: 5e Monday evenings and Starfinder bi-weekly on Thursday evenings
    DCI: 3317036507
    Organized Play: 2369539

  2. #32
    While it's true that credits and UPB's are effectively interchangeable, it would be nice to have the option to differentiate between them, as there are differences in where and how you can use each one. Mainly in the interest of PC's keeping their records straight. While it's mildly inconvenient, I have been just manually editing the prices of items to specify the currency type. It works fine like that for now, but I also haven't had the need to create any LARGE shops yet, so I can see it becoming an issue for huge inventories.

    I'd also be on board with the idea of making shops "credits only" and working out any other issues in-game.

  3. #33
    mattekure's Avatar
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    Yeah, its just different behavior than any other ruleset I've looked at.

  4. #34
    mattekure's Avatar
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    Quote Originally Posted by Detroitus View Post
    While it's true that credits and UPB's are effectively interchangeable, it would be nice to have the option to differentiate between them, as there are differences in where and how you can use each one. Mainly in the interest of PC's keeping their records straight. While it's mildly inconvenient, I have been just manually editing the prices of items to specify the currency type. It works fine like that for now, but I also haven't had the need to create any LARGE shops yet, so I can see it becoming an issue for huge inventories.
    Yeah. if there are differences in how the currencies are tracked and used, then it would require manually editing the prices to indicate which currency it uses.

  5. #35
    Quote Originally Posted by mattekure View Post
    Yeah, its just different behavior than any other ruleset I've looked at.
    Welcome to our hell...
    aka Laendra
    Socially Distanced since 2020 A.D.


    Discord: Laendra#9660
    Ultimate license (FGC/FGU)
    Current Timezone : Central (CDT) (GMT -5)
    Playtime: Prefer 8pm Central, or later
    Playing: 5e Monday evenings and Starfinder bi-weekly on Thursday evenings
    DCI: 3317036507
    Organized Play: 2369539

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