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June 28th, 2020, 23:25 #1
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would it be possible for FGU to use vector images?
the reason why im asking for this. is because vector images dont loose quality no matter how much you zoom in. currently looking at maps on a 4k screen or zooming in on some of the maps really degrade in quality and get blurry. is there any chance we could move to vector images? because in graphic design vector images always keep their sharpness no matter how much you zoom in.
is this a possibility? if so id do a feature request.
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June 29th, 2020, 04:59 #2
Possible? Today no. In the future, yes. Is it practical? I don't know.
Add feature requests to the wish list. That way the community can vote and the devs can review and track.
https://fg2app.idea.informer.com/
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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June 29th, 2020, 07:01 #3
Ive seen very few vector based maps.... ok. Im not sure Ive seen any.
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June 29th, 2020, 07:57 #4
This is unlikely really. Publishers don't publish vector graphics in their products and the main tool used to produce images is Photoshop.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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June 29th, 2020, 12:45 #5
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June 29th, 2020, 14:43 #6
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exactly. im behind FG because of the automation and maths it takes away from me to have to deal with. i just want the image quality to be good when zooming. i currently am running a dead in thay campaign. which i ported over to FG using the module bought from the store. on Roll 20 where i ported it from no matter how much i zoomed in it kept its quality and detail. but on FGU when zooming in its like looking at a pixelated jpeg file. i want the image quality on the modules to be up to par. especially now that 4k monitors are becoming affordable. i got mine for under 200 bucks off ebay. so i dont think its a stretch to ask for these improvements.
if you want i could make a feature request and post it in here.
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June 29th, 2020, 15:01 #7
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https://fg2app.idea.informer.com/proj/fg2app?ia=133939 here is my request.
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June 29th, 2020, 16:15 #8Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 29th, 2020, 17:26 #9
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i dont know if roll 20 uses vector graphics they may infact use the same image file from the source.
and i just rebuilt the characters thats all. and used the FG modules.
this is the image from roll 20.
Screenshot_8.jpg
the same image inside Fantasy grounds unity using the same campaign module
Screenshot_9.jpg
can you see the difference.
Fantasy grounds is using really low quality jpegs because when you zoom it pixelates.
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June 29th, 2020, 17:37 #10
Most web browsers can handle some types of vector images. I believe SVG is common (but not sure). JPG images are never vector graphics, and the above example is simple the use of two different resolutions and seeing the behavior because of that. Most iamges in FG modules use 50 pixels per 5 foot square. Roll20 typically uses 72.
Campaign Cartographer can export vector graphics, but that means you can not use any bitmap resources. And from a practical point that means that things like grandparents and blurs are not going to be represented.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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