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April 11th, 2021, 13:00 #141
I am getting the following error with one character. I am updated to version 2.2, during the last game session saw that HD Hp was "0", but total hp was 335. I calculated the Hd Hp and entered 251, and got this error. Interestingly enough the hit-points change when I add a con effect, just the live hit-points don't display for this character.
error.jpgLast edited by dellanx; April 11th, 2021 at 13:03.
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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April 11th, 2021, 16:39 #142
Last edited by bmos; April 11th, 2021 at 21:12.
bmos' extensions
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April 11th, 2021, 17:16 #143
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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September 29th, 2021, 14:55 #144
Hey bmos,
I've found a few more bugs in the charsheet_livehp window (all in 3.5e but I suspect the same happening in PF1e)
Steps to reproduce:
1. Create new character
2. Open the Live HP details
3. Enter "2" in Misc. HP
4. Press "delete" in Misc. HP
5. Bug: See that Rolled HP gets set to the value in Misc. HP
6. Enter "2" again in Misc. HP
7. Press "delete" in Rolled HP
8. Bug: See that Rolled HP gets added by the value in Misc. HP everytime you press "delete"
This works with any combination of numbers.
Bug 1 only seems to happen when not choosing a class beforehand.
Bug 2 also happens after I choose a class.
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October 2nd, 2021, 17:57 #145
I've pushed a fix.
Please confirm if it fixed it
Live Hitpoints v2.4-hotfix.2
* HOTFIX: Improvements to user workflow (more predictable behavior when clearing fields). Thanks to Zarestia.
Click here to see raw code changesbmos' extensions
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October 4th, 2021, 13:35 #146
Looks good from my testing. Thank you very much, this works now way better with edge cases (like animal companion created as PC with no class, etc.)
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November 12th, 2021, 17:47 #147
- Join Date
- May 2020
- Location
- dunstable
- Posts
- 74
Thanks for this extension. it looks and work awesome.
However. when i load to the combat tracker from an encounter...using random hits points....the monsters have their hits points calc"d ok.
but the rolled field is not propagated...
so when i did a global con damage to them all. it recalced thier HP with rolled as zero. and promptly killed them all.
am i doing something wrong....
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November 13th, 2021, 00:08 #148bmos' extensions
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November 13th, 2021, 20:18 #149
- Join Date
- May 2020
- Location
- dunstable
- Posts
- 74
i have just retried....i may have been using an out of date version...
everthing is working perfectly.....
Nope... i confused myself....monsters move to CT from the list work fine.
but monsters generated into CT from encounters have thier hit points correct but the rolled field is zero.....it goes wrong if you look at it....
if you just do an adjustment it somehow resets....but you must not look at the fields...Last edited by wakhere; November 13th, 2021 at 20:24.
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November 13th, 2021, 21:14 #150bmos' extensions
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